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Peter R. Kraus

dblp:99/6566 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
rigid body simulation
0.021998
Analysis of Frictional Contact Models for Dynamic Simulation · ICRA 1998
Compliant contact models for rigid body collisions · ICRA 1997
Computer animation and physical simulation › contact simulation
frictional contact
0.011998
Analysis of Frictional Contact Models for Dynamic Simulation · ICRA 1998
Computer animation and physical simulation
contact modeling
0.011997
Compliant contact models for rigid body collisions · ICRA 1997

Methods — techniques the papers use, named apart from their topics

singular perturbation theory · 0.0linear complementarity theory · 0.0compliant contact model · 0.0coefficient of restitution · 0.0
YearPublicationVenuePosition
1998 Analysis of Frictional Contact Models for Dynamic Simulation
abstract
Simulation of dynamic systems possessing unilateral frictional contacts is important to many industrial applications. While rigid body models are often employed, it is well established that friction can cause problems with the existence and uniqueness of the forward dynamics problem. In these situations, we argue that compliant contact models, while increasing the length of the state vector, successfully resolve these ambiguities. The simplicity and efficiency of rigid body models, however, provide strong motivation for their use during those portions of a simulation when the compliant contact model indicates a unique and stable solution. We use singular perturbation theory in combination with linear complementarity theory to establish conditions for the validity of the rigid body model with rolling and sliding unilateral contacts for planar systems. The results are illustrated with a simple example.
Peter R. Kraus, Pierre Dupont
ICRA1
1997 Compliant contact models for rigid body collisions
abstract
Previous work in rigid body dynamic simulation has relied on rigid body impact models to model collisions. The well-known models due to Newton, Poisson, and Brach, are each based on a definition of a coefficient of restitution for rigid body impact. The objective of this paper is to develop a new model that overcomes the deficiencies of these models in frictional impacts and to present a formulation to solve problems with multiple concurrent impacts. The model is based on simple mechanical elements that model energy storage and dissipation at each contact. We present an algorithm for simulating concurrent impacts between rigid bodies and illustrate its application with a variation of the peg-in-hole insertion problem.
Peter R. Kraus
ICRA1