EDBT 2026 Demo / reviewers in the wild / expert
Joan Batlle
dblp:b/JBatlle · also Joan Batlle Grabulosa
· DBLP profile ↗
22ranked-venue papers
3as first author
0since 2021 · last 2014
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 2 first-authorSystems, architecture and hardware · 9Graphics, computer vision, multimedia, augmented reality and games · 3Human-computer interaction and ubiquitous computing · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 47% Image recognition and object detection · 14% Robot navigation and mapping · 12% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Performance modeling and evaluation · 50% Embedded and real-time systems · 50% |
Topics — the 15 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
image mosaicing |
0.0 | 1 | 2001 | Positioning an Underwater Vehicle through Image Mosaicking · ICRA 2001 |
Robotics › Robot navigation and mapping › localization › GPS-denied localization
underwater localization |
0.0 | 1 | 2001 | Positioning an Underwater Vehicle through Image Mosaicking · ICRA 2001 |
Robotics › Legged, aerial and field robots
underwater robotics |
0.0 | 1 | 2001 | A Distributed Environment for Virtual and/or Real Experiments for Underwater Robots · ICRA 2001 |
Performance modeling and evaluation › simulation › parallel and distributed simulation
distributed simulation |
0.0 | 1 | 2001 | A Distributed Environment for Virtual and/or Real Experiments for Underwater Robots · ICRA 2001 |
Embedded and real-time systems › real-time simulation
hardware-in-the-loop simulation |
0.0 | 1 | 2001 | A Distributed Environment for Virtual and/or Real Experiments for Underwater Robots · ICRA 2001 |
Computer vision › 3D vision › feature matching
correspondence problem |
0.0 | 1 | 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovision · ICRA 1997 |
Computer vision › 3D vision
depth estimation |
0.0 | 1 | 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovision · ICRA 1997 |
Computer vision › Image recognition and object detection › object recognition
model-based object recognition |
0.0 | 1 | 1997 | Model-based objects recognition in industrial environments for autonomous vehicles control · ICRA 1997 |
Computer vision › Image recognition and object detection
object recognition |
0.0 | 1 | 1997 | Model-based objects recognition in industrial environments for autonomous vehicles control · ICRA 1997 |
Robotics › Autonomous driving
perception |
0.0 | 1 | 1997 | Model-based objects recognition in industrial environments for autonomous vehicles control · ICRA 1997 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.0 | 1 | 1997 | Model-based objects recognition in industrial environments for autonomous vehicles control · ICRA 1997 |
Computer vision › 3D vision
stereo vision |
0.0 | 1 | 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovision · ICRA 1997 |
Computer vision › 3D vision › range sensing
structured light |
0.0 | 1 | 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovision · ICRA 1997 |
Computer vision › 3D vision
motion estimation |
0.0 | 1 | 2001 | Positioning an Underwater Vehicle through Image Mosaicking · ICRA 2001 |
Computer vision › 3D vision
3d reconstruction |
0.0 | 1 | 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovision · ICRA 1997 |
Methods — techniques the papers use, named apart from their topics
virtual sensors and actuators · 0.1distributed simulation · 0.1sensor fusion · 0.0homography computation · 0.0feature-based mosaicking · 0.0rule-based reasoning · 0.0color-shape-texture features · 0.0coded structured light · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Structured light self-calibration with vanishing points
Radu Orghidan, Joaquim Salvi, Mihaela Gordan, Camelia Florea, Joan Batlle |
Mach. Vis. Appl. | 5 |
| 2009 | A Design of Complementary Community Currencies for Education
Josep Lluís de la Rosa i Esteva, Joan Batlle, Elisabet Batlle, Boleslaw K. Szymanski, Mukkai Krishnamoorthy |
CSEDU (1) | 2 |
| 2005 | Interest point characterisation through textural analysis for rejection of bad correspondences
Viorela Ila, Rafael García, Xavier Cufí, Joan Batlle |
Pattern Recognit. Lett. | 4 |
| 2004 | FPGA Implementation of a Vision-Based Motion Estimation Algorithm for an Underwater Robot
Viorela Ila, Rafael García, François Charot, Joan Batlle |
FPL | 4 |
| 2004 | Pattern codification strategies in structured light systems
Joaquim Salvi, Jordi Pagès, Joan Batlle |
Pattern Recognit. | 3 |
| 2002 | Efficient learning of reactive robot behaviors with a Neural-Q_learning approachabstractThe purpose of this paper is to propose a Neural-Q/spl I.bar/learning approach designed for online learning of simple and reactive robot behaviors. In this approach, the Q/spl I.bar/function is generalized by a multi-layer neural network allowing the use of continuous states and actions. The algorithm uses a database of the most recent learning samples to accelerate and guarantee the convergence. Each Neural-Q/spl I.bar/learning function represents an independent, reactive and adaptive behavior which maps sensorial states to robot control actions. A group of these behaviors constitutes a reactive control scheme designed to fulfill simple missions. The paper centers on the description of the Neural-Q/spl I.bar/learning based behaviors showing their performance with an underwater robot in a target following task. Real experiments demonstrate the convergence and stability of the learning system, pointing out its suitability for online robot learning. Advantages and limitations are discussed. Marc Carreras, Pere Ridao, Joan Batlle, Tudor Nicosevici |
IROS | 3 |
| 2002 | A comparative review of camera calibrating methods with accuracy evaluation
Joaquim Salvi, Xavier Armangué, Joan Batlle |
Pattern Recognit. | 3 |
| 2001 | Detection of matchings in a sequence of underwater images through texture analysisabstractThis paper presents an approach to ameliorate the reliability of the correspondence points relating two consecutive images of a sequence. The images are especially difficult to handle, since they have been acquired by a camera looking at the sea floor while carried by an underwater robot. Underwater images are usually difficult to process due to light absorption, changing image radiance and lack of well-defined features. A new approach based on gray-level region matching and selective texture analysis significantly improves the matching reliability. Rafael García, Xavier Cufí, Joan Batlle |
ICIP (1) | 3 |
| 2001 | Positioning an Underwater Vehicle through Image MosaickingabstractMosaics have been commonly used as visual maps for undersea exploration and navigation. The position and orientation of an underwater vehicle can be calculated by integrating the apparent motion of the images which form the mosaic. A feature-based mosaicking method is proposed in this paper. The creation of the mosaic is accomplished in four stages: feature selection and matching, detection of points describing the dominant motion, homography computation and mosaic construction. In this work we demonstrate that the use of color and textures as discriminative properties of the image can improve, to a large extent, the accuracy of the constructed mosaic. The system is able to provide 3D metric information concerning the vehicle motion using the knowledge of the intrinsic parameters of the camera while integrating the measurements of an ultrasonic sensor. The experimental results of real images have been tested on the GARBI underwater vehicle. Rafael García, Joan Batlle, Xavier Cufí, Josep Amat |
ICRA | 2 |
| 2001 | A Distributed Environment for Virtual and/or Real Experiments for Underwater RobotsabstractThis paper presents the distributed environment for virtual and/or real experiments for underwater robots (DEVRE). This environment is composed of a set of processes running on a local area network composed of three sites: 1) the onboard AUV computer; 2) a surface computer used as human-machine interface (HMI); and 3) a computer used for simulating the vehicle dynamics and representing the virtual world. The HMI can be transparently linked to the real sensors and actuators dealing with a real mission. It can also be linked with virtual sensors and virtual actuators, dealing with a virtual mission. The aim of DEVRE is to assist engineers during the software development and testing in the lab prior to real experiments. Pere Ridao, Joan Batlle, Josep Amat, Marc Carreras |
ICRA | 2 |
| 2001 | Hybrid coordination of reinforcement learning-based behaviors for AUV controlabstractThis paper proposes a hybrid coordination method for behavior-based control architectures. The hybrid method takes advantages of the robustness and modularity in competitive approaches as well as optimized trajectories in cooperative ones. This paper shows the feasibility of applying this hybrid method with a 3D-navigation to an autonomous underwater vehicle (AUV). The behaviors are learnt online by means of reinforcement learning. A continuous Q-learning implemented with a feed-forward neural network is employed. Realistic simulations were carried out. The results obtained show the good performance of the hybrid method on behavior coordination as well as the convergence of the behaviors. Marc Carreras, Joan Batlle, Pere Ridao |
IROS | 2 |
| 2001 | A new approach to outdoor scene description based on learning and top-down segmentation
Joan Martí, Jordi Freixenet, Joan Batlle, Alicia Casals |
Image Vis. Comput. | 3 |
| 2000 | On AUV control architectureabstractThis paper surveys control architectures proposed in the literature and describes a control architecture that is being developed for a semi-autonomous underwater vehicle for intervention missions (SAUVIM) at the University of Hawaii. Conceived as hybrid, this architecture has been organized in three layers: planning, control and execution. The mission is planned with a sequence of subgoals. Each subgoal has a related task supervisor responsible for arranging a set of pre-programmed task modules in order to achieve the subgoal. Task modules are the key concept of the architecture. They are the main building blocks and can be dynamically re-arranged by the task supervisor. In our architecture, deliberation takes place at the planning layer while reaction is dealt through the parallel execution of the task modules. Hence, the system presents both a hierarchical and an heterarchical decomposition, being able to show a predictable response while keeping rapid reactivity to the dynamic environment. Pere Ridao, Junku Yuh, Joan Batlle, Kazuo Sugihara |
IROS | 3 |
| 2000 | A review on strategies for recognizing natural objects in colour images of outdoor scenes
Joan Batlle, Alicia Casals, Jordi Freixenet, Joan Martí |
Image Vis. Comput. | 1 |
| 1998 | Recent progress in coded structured light as a technique to solve the correspondence problem: a survey
Joan Batlle, El Mustapha Mouaddib, Joaquim Salvi |
Pattern Recognit. | 1 |
| 1998 | A robust-coded pattern projection for dynamic 3D scene measurement
Joaquim Salvi, Joan Batlle, El Mustapha Mouaddib |
Pattern Recognit. Lett. | 2 |
| 1997 | A Method to Obtain the Integrated Contour Image in Colour ScenesabstractThis paper describes a method to achieve the most relevant contours of an image. The presented method proposes to integrate the information of the local contours from chromatic components such as H, S and I, taking into account the criteria of coherence of the local contour orientation values obtained from each of these components. The process is based on parametrizing pixel by pixel the local contours (magnitude and orientation values) from the H, S and I images. This process is carried out individually for each chromatic component. If the criterion of dispersion of the obtained orientation values is high, this chromatic component will lose relevance. A final processing integrates the extracted contours of the three chromatic components, generating the so-called integrated contours image. Xavier Cufí, Alicia Casals, Joan Batlle |
ICIP (2) | 3 |
| 1997 | Model-based objects recognition in industrial environments for autonomous vehicles controlabstractBehavior-based navigation of autonomous vehicles requires the recognition of the navigable areas and the potential obstacles. In this paper we describe a model-based objects recognition system which is part of an image interpretation system intended to assist the navigation of autonomous vehicles that operate in industrial environments. The recognition system integrates color, shape and texture information together with the location of the vanishing point. The recognition process starts from some prior scene knowledge, that is, a generic model of the expected scene and the potential objects. The recognition system constitutes an approach where different low-level vision techniques extract a multitude of image descriptors which are then analyzed using a rule-based reasoning system to interpret the image content. This system has been implemented using a rule-based cooperative expert system. Joan Martí, Joan Batlle, Alicia Casals |
ICRA | 2 |
| 1997 | Recent progress in structured light in order to solve the correspondence problem in stereovisionabstractWe present a summary of the most significant techniques, used in the last few years, concerning the coded structured light methods employed to get 3D information. In fact, depth perception is one of the most important subjects in computer vision. Stereovision is an attractive and widely used method, but, rather limited to make 3D surface maps, due to the correspondence problem. The correspondence problem can be improved using a method based on a structured light concept, projecting a given pattern on the measuring surfaces, although some relations between the projected pattern and the reflected one must be solved. This relationship can be directly found codifying the projected light, so that, each imaged region of the projected pattern carries the necessary information to solve the correspondence problem. We do not need to mention the numerous advantages in accurate obtention of 3D information for many research subjects, such as: robotics, autonomous navigation, shape analysis, and so on. El Mustapha Mouaddib, Joan Batlle, Joaquim Salvi |
ICRA | 2 |
| 1997 | An overview of the advantages and constraints of coded pattern projection techniques for autonomous navigationabstractThe absolute necessity of obtaining 3D information of structured and unknown environments in autonomous navigation reduce considerably the set of sensors that can be used. The necessity to know, at each time, the position of the mobile robot with respect to the scene is indispensable. Furthermore, this information must be obtained in the least computing time. Stereo vision is an attractive and widely used method, but, it is rather limited to make fast 3D surface maps, due to the correspondence problem. The spatial and temporal correspondence among images can be alleviated using a method based on structured light. This relationship can be directly found codifying the projected light; then each imaged region of the projected pattern carries the needed information to solve the correspondence problem. We present the most significant techniques, used in recent years, concerning the coded structured light method. Joaquim Salvi, El Mustapha Mouaddib, Joan Batlle |
IROS | 3 |
| 1996 | A system to reduce the effect of CCDs saturationabstractColour image segmentation based on the hue component presents some problems due to the physical process of image formation. One of that problems is colour clipping, which appear when at least one of the sensor components is saturated. We have designed a system, that works for a trained set of colours, to recover the chromatic information of those pixels on which colour has been clipped. The chromatic correction method is based on the fact that hue and saturation are invariant to the uniform scaling of the three RGB components. The proposed method has been validated by means of a specific colour image processing board that has allowed its execution in real time. We show experimental results of the application of our method. Jordi Regincós Isern, Joan Batlle |
ICIP (1) | 2 |
| 1996 | A built-in educational platform for integrating computer engineering technologies
Joan Batlle, Joan Martí, Lluìs Pacheco |
ITiCSE | 1 |