EDBT 2026 Demo / reviewers in the wild / expert
Ronen I. Brafman
dblp:b/RonenIBrafman
· DBLP profile ↗
110ranked-venue papers
59as first author
12since 2021 · last 2026
0000-0001-8227-5646ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 96 · 53 first-author · 12 since 2021Graphics, computer vision, multimedia, augmented reality and games · 44 · 26 first-author · 4 since 2021Theory of computation · 10 · 7 first-authorDatabases, data management, data science and information retrieval · 6 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 first-authorSystems, architecture and hardware · 2 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Visual Language State Machine Robot
Elias Goldsztejn, Dan R. Suissa, Ronen I. Brafman |
ICAART (1) | 3 |
| 2026 | Factored planning in partially observable and deterministic multi-agent domainsabstractWe consider the problem of solving qualitative decentralized partially observable Markov decision processes (QDec-POMDPs) with deterministic actions. QDec-POMDPs model dynamic systems consisting of a collaborative team of agents acting under uncertainty and partial observability, attempting to reach a desirable goal state. They can be viewed as the multi-agent version of the contingent planning model. In this work, we extend the idea of factored planning from fully observable multi-agent planning to partial observability. Our method operates as follows: First, we simplify the multi-agent planning (MAP) problem by reducing it to a single-agent planning problem. Then, we use the solution to this single-agent problem as a skeleton plan, that each agent attempts to complete separately. We describe different variants of this idea, and in particular, suggest a method that models information about each agent’s knowledge and incorporates the idea of signaling information to other agents through actions. We perform an extensive empirical evaluation over new and old domains, demonstrating the enhanced scalability of our method. Shashank Shekhar 0002, Ronen I. Brafman, Guy Shani |
Artif. Intell. | 2 |
| 2025 | PTDRLHF: Parameter Tuning Using Deep Reinforcement Learning with Human FeedbackabstractMany autonomous navigation algorithms require parameter re-tuning when facing new environments. This paper presents PTDRLHF, a parameter-tuning strategy that combines the Reinforcement Learning (RL)-based parameter tuning approach of Parameter Tuning using Deep Reinforcement Learning (PTDRL) [1] with human feedback to adaptively select from a predetermined set of parameters for a given navigation system in the context of social navigation. Our learning strategy is motivated by techniques for training language models using human feedback (HF) [2]. To the best of our knowledge, we are the first to implement an RLHF method for dynamic tuning in mobile navigation. In simulation, PTDRLHF preserves 20 % greater clearance from people and obstacles than PTDRL, with only a marginal decrease in average speed; in real-world trials, it outperforms the baseline on nearly all subjective evaluation measures. Elias Goldsztejn, Dan R. Suissa, Ronen I. Brafman |
ICTAI | 3 |
| 2025 | Online Planning in MDPs with Stochastic Durative ActionsabstractStochastic planning problems are typically modeled as Markov Decision Processes, in which actions are assumed to be instantaneous and applied sequentially. Yet, real-world actions often have durations and are applied concurrently. This paper presents an online planning approach that can deal with durative actions with stochastic outcomes. Our approach relies on Monte Carlo Tree Search with a new backpropagation procedure and temporal reasoning techniques that address the need to not only choose which action to execute, but also when to execute it. We also introduce a novel heuristic that combines reasoning about time and probabilities. Overall, we present the first online planner for stochastic temporal planning, solving a richer problem representation than previous work while achieving state-of-the-art empirical results. Tal Berman, Ronen I. Brafman, Erez Karpas |
IJCAI | 2 |
| 2025 | Solving Dec-POMDPs as POMDPs Using Imitation Learning
Ron Keller, Ronen I. Brafman |
PRIMA | 2 |
| 2024 | Regular decision processes
Ronen I. Brafman, Giuseppe De Giacomo |
Artif. Intell. | 1 |
| 2023 | Probabilistic Programs as an Action Description LanguageabstractActions description languages (ADLs), such as STRIPS, PDDL, and RDDL specify the input format for planning algorithms. Unfortunately, their syntax is familiar to planning experts only, and not to potential users of planning technology. Moreover, this syntax limits the ability to describe complex and large domains. We argue that programming languages (PLs), and more specifically, probabilistic programming languages (PPLs), provide a more suitable alternative. PLs are familiar to all programmers, support complex data types and rich libraries for their manipulation, and have powerful constructs, such as loops, sub-routines, and local variables with which complex, realistic models and complex objectives can be simply and naturally specified. PPLs, specifically, make it easy to specify distributions, which is essential for stochastic models. The natural objection to this proposal is that PLs are opaque and too expressive, making reasoning about them difficult. However, PPLs also come with efficient inference algorithms, which, coupled with a growing body of work on sampling-based and gradient-based planning, imply that planning and execution monitoring can be carried out efficiently in practice. In this paper, we expand on this proposal, illustrating its potential with examples. Ronen I. Brafman, David Tolpin, Or Wertheim |
AAAI | 1 |
| 2023 | Reinforcement Learning in RDPs by Combining Deep RL with Automata LearningabstractRegular Decision Processes (RDPs) are a recently introduced model for decision-making in non-Markovian domains in which states are not postulated a-priori, and the next observation depends in a regular manner on past history. As such, they provide a more succinct and understandable model of the dynamics and reward function. Existing algorithms for learning RDPs attempt to learn an automaton that reflects the regularity of the underlying domain. However, their scalability is limited due to the practical difficulty of learning automata. In this paper we propose to leverage the power of Deep reinforcement learning in partially observable domain to learn RDPs: First, we learn an RNN-based policy. Then, we generate an automaton that reflects the policy’s structure and use our old data to transform it into an MDP, which we solve. This results in a finite, explainable policy structure, and, as our empirical evaluation on old and new RDP benchmarks shows, much better sample complexity. Tal Shahar, Ronen I. Brafman |
ECAI | 2 |
| 2023 | PTDRL: Parameter Tuning Using Deep Reinforcement LearningabstractA variety of autonomous navigation algorithms exist that allow robots to move around in a safe and fast manner. Many of these algorithms require parameter re-tuning when facing new environments. In this paper, we propose PTDRL, a parameter-tuning strategy that adaptively selects from a fixed set of parameters those that maximize the expected reward for a given navigation system. Our learning strategy can be used for different environments, different platforms, and different user preferences. Specifically, we attend to the problem of social navigation in indoor spaces, using a classical motion planning algorithm as our navigation system and training its parameters to optimize its behavior. Experimental results show that PTDRL can outperform other online parameter-tuning strategies. Elias Goldsztejn, Tal Feiner, Ronen I. Brafman |
IROS | 3 |
| 2023 | Unavoidable deadends in deterministic partially observable contingent planning
Lera Shtutland, Dorin Shmaryahu, Ronen I. Brafman, Guy Shani |
Auton. Agents Multi Agent Syst. | 3 |
| 2022 | Team-Imitate-Synchronize for Solving Dec-POMDPs
Eliran Abdoo, Ronen I. Brafman, Guy Shani, Nitsan Soffair |
ECML/PKDD (4) | 2 |
| 2021 | Improved Knowledge Modeling and Its Use for Signaling in Multi-Agent Planning with Partial ObservabilityabstractCollaborative Multi-Agent Planning (MAP) problems with uncertainty and partial observability are often modeled as Dec-POMDPs. Yet, in deterministic domains, Qualitative Dec-POMDPs can scale up to much larger problem sizes. The best current QDec solver (QDec-FP) reduces MAP problems to multiple single-agent problems. In this paper, we describe a planner that uses richer information about agents’ knowledge to improve upon QDec-FP. With this change, the planner not only scales up to larger problems with more objects, but it can also support signaling, where agents signal information to each other by changing the state of the world. Shashank Shekhar 0002, Ronen I. Brafman, Guy Shani |
AAAI | 2 |
| 2020 | Reinforcement Learning with Non-Markovian RewardsabstractThe standard RL world model is that of a Markov Decision Process (MDP). A basic premise of MDPs is that the rewards depend on the last state and action only. Yet, many real-world rewards are non-Markovian. For example, a reward for bringing coffee only if requested earlier and not yet served, is non-Markovian if the state only records current requests and deliveries. Past work considered the problem of modeling and solving MDPs with non-Markovian rewards (NMR), but we know of no principled approaches for RL with NMR. Here, we address the problem of policy learning from experience with such rewards. We describe and evaluate empirically four combinations of the classical RL algorithm Q-learning and R-max with automata learning algorithms to obtain new RL algorithms for domains with NMR. We also prove that some of these variants converge to an optimal policy in the limit. Maor Gaon, Ronen I. Brafman |
AAAI | 2 |
| 2020 | Learning and Solving Regular Decision ProcessesabstractRegular Decision Processes (RDPs) are a recently introduced model that extends MDPs with non-Markovian dynamics and rewards. The non-Markovian behavior is restricted to depend on regular properties of the history. These can be specified using regular expressions or formulas in linear dynamic logic over finite traces. Fully specified RDPs can be solved by compiling them into an appropriate MDP. Learning RDPs from data is a challenging problem that has yet to be addressed, on which we focus in this paper. Our approach rests on a new representation for RDPs using Mealy Machines that emit a distribution and an expected reward for each state-action pair. Building on this representation, we combine automata learning techniques with history clustering to learn such a Mealy machine and solve it by adapting MCTS to it. We empirically evaluate this approach, demonstrating its feasibility. Eden Abadi, Ronen I. Brafman |
IJCAI | 2 |
| 2020 | Representing and planning with interacting actions and privacy
Shashank Shekhar 0002, Ronen I. Brafman |
Artif. Intell. | 2 |
| 2019 | Planning for LTLf /LDLf Goals in Non-Markovian Fully Observable Nondeterministic DomainsabstractIn this paper, we investigate non-Markovian Nondeterministic Fully Observable Planning Domains (NMFONDs), variants of Nondeterministic Fully Observable Planning Domains (FONDs) where the next state is determined by the full history leading to the current state. In particular, we introduce TFONDs which are NMFONDs where conditions on the history are succinctly and declaratively specified using the linear-time temporal logic on finite traces LTLf and its extension LDLf. We provide algorithms for planning in TFONDs for general LTLf/LDLf goals, and establish tight complexity bounds w.r.t. the domain representation and the goal, separately. We also show that TFONDs are able to capture all NMFONDs in which the dependency on the history is "finite state". Finally, we show that TFONDs also capture Partially Observable Nondeterministic Planning Domains (PONDs), but without referring to unobservable variables. Ronen I. Brafman, Giuseppe De Giacomo |
IJCAI | 1 |
| 2019 | Regular Decision Processes: A Model for Non-Markovian DomainsabstractWe introduce and study Regular Decision Processes (RDPs), a new, compact, factored model for domains with non-Markovian dynamics and rewards. In RDPs, transition and reward functions are specified using formulas in linear dynamic logic over finite traces, a language with the expressive power of regular expressions. This allows specifying complex dependence on the past using intuitive and compact formulas, and provides a model that generalizes MDPs and k-order MDPs. RDPs can also approximate POMDPs without having to postulate the existence of hidden variables, and, in principle, can be learned from observations only. Ronen I. Brafman, Giuseppe De Giacomo |
IJCAI | 1 |
| 2018 | LTLf/LDLf Non-Markovian RewardsabstractIn Markov Decision Processes (MDPs), the reward obtained in a state is Markovian, i.e., depends on the last state and action. This dependency makes it difficult to reward more interesting long-term behaviors, such as always closing a door after it has been opened, or providing coffee only following a request. Extending MDPs to handle non-Markovian reward functions was the subject of two previous lines of work. Both use LTL variants to specify the reward function and then compile the new model back into a Markovian model. Building on recent progress in temporal logics over finite traces, we adopt LDLf for specifying non-Markovian rewards and provide an elegant automata construction for building a Markovian model, which extends that of previous work and offers strong minimality and compositionality guarantees. Ronen I. Brafman, Giuseppe De Giacomo, Fabio Patrizi |
AAAI | 1 |
| 2018 | Landmark-based heuristic online contingent planning
Shlomi Maliah, Guy Shani, Ronen I. Brafman |
Auton. Agents Multi Agent Syst. | 3 |
| 2017 | Optimal ordering of statistically dependent tests
Daniel Berend, Ronen I. Brafman, Solomon Eyal Shimony, Shira Zucker |
Discret. Appl. Math. | 2 |
| 2016 | Performance level profiles: A formal language for describing the expected performance of functional modulesabstractDespite the existence of powerful formal languages for writing robot controllers, most existing functional modules are written using standard programming languages. The existence of such a code base raises critical challenges: 1. How to enable automated analysis, monitoring, and reuse of existing code given that reasoning directly about code fragments is impractical. 2. How to convey to users the expected level of performance of an autonomous robot? 3. Perhaps most crucial: how to quickly identify abnormal behavior of autonomous robots? This is a key impediment to the deployment of such platforms in open environments. We address these issues through the use of performance-level profiles (PLPs), a formal, yet intuitive, language for specifying the expected properties of functional modules, designed with the above aims in mind. PLPs are motivated by action specification languages, such as PDDL 2.1, but add novel elements important for robotic applications, such as update frequency, run-time statistics, progress measures, and trigger conditions, and take into account the different roles modules can play. PLPs have been used to support monitoring in two projects: an autonomous compact track loader, and a service robot. Additionally, we developed a number of tools for automated monitoring-code generation from PLPs. Ronen I. Brafman, Michael Bar-Sinai, Maor Ashkenazi |
IROS | 1 |
| 2016 | Online belief tracking using regression for contingent planning
Ronen I. Brafman, Guy Shani |
Artif. Intell. | 1 |
| 2015 | A Privacy Preserving Algorithm for Multi-Agent Planning and Search
Ronen I. Brafman |
IJCAI | 1 |
| 2014 | A Relevance-Based Compilation Method for Conformant Probabilistic PlanningabstractConformant probabilistic planning (CPP) differs from conformant planning (CP) by two key elements: the initial belief state is probabilistic,and the conformant plan must achieve the goal with probability $\geq\theta$, for some $0<\theta\leq 1$. In earlier work we observed that one can reduce CPP to CP by finding a set of initial states whose probability $\geq\theta$, for whicha conformant plan exists. In previous solvers we used the underlying planner to select this set of states and to plan for them simultaneously. Here we suggest an alternative approach: start with relevance analysis to determine a promising set of initial states on which to focus. Then, call an off-the-shelf conformant planner to solve the resulting problem. This approach has a number of advantages. First, instead of depending on the heuristic function to select the set of initial states,we can introduce specific, efficient relevance reasoning techniques. Second, we can benefit from optimizations used by conformant planners that are unsound when applied to the original CPP. Finally, we are free to use any existing (or new) CP solver. Consequently, the new planner dominates previous solvers on almost all domains and scales to instances that were not solved before. Ran Taig, Ronen I. Brafman |
AAAI | 2 |
| 2014 | On The Properties of Belief Tracking for Online Contingent Planning using RegressionabstractPlanning under partial observability typically requires some representation of the agent's belief state – either online to determine which actions are valid, or offline for planning. Due to its potential exponential size, efficient maintenance of a belief state is, thus, a key research challenge in this area. The state-of-the-art factored belief tracking (FBT) method addresses this problem by maintaining multiple smaller projected belief states, each involving only a subset of the variable set. Its complexity is exponential in the size of these subsets, as opposed to the entire variable set, without jeopardizing completeness. In this paper we develop the theory of regression to serve as an alternative tool for belief-state maintenance. Regression is a well known technique enjoying similar, and potentially even better worst-case complexity, as its complexity depends on the actions and observations that actually took place, rather than all actions and potential observations, as in the FBT method. On the other hand, FBT is likely to have better amortized complexity if the number of queries to the belief state is very large. An empirical comparison of regression with FBT-based belief maintenance is carried out, showing that the two perform similarly. Ronen I. Brafman, Guy Shani |
ECAI | 1 |
| 2014 | Optimal ordering of independent tests with precedence constraints
Daniel Berend, Ronen I. Brafman, Solomon Eyal Shimony, Shira Zucker |
Discret. Appl. Math. | 2 |
| 2014 | Distributed Heuristic Forward Search for Multi-agent PlanningabstractThis paper deals with the problem of classical planning for multiple cooperative agents who have private information about their local state and capabilities they do not want to reveal. Two main approaches have recently been proposed to solve this type of problem -- one is based on reduction to distributed constraint satisfaction, and the other on partial-order planning techniques. In classical single-agent planning, constraint-based and partial-order planning techniques are currently dominated by heuristic forward search. The question arises whether it is possible to formulate a distributed heuristic forward search algorithm for privacy-preserving classical multi-agent planning. Our work provides a positive answer to this question in the form of a general approach to distributed state-space search in which each agent performs only the part of the state expansion relevant to it. The resulting algorithms are simple and efficient -- outperforming previous algorithms by orders of magnitude -- while offering similar flexibility to that of forward-search algorithms for single-agent planning. Furthermore, one particular variant of our general approach yields a distributed version of the A* algorithm that is the first cost-optimal distributed algorithm for privacy-preserving planning. Raz Nissim, Ronen I. Brafman |
J. Artif. Intell. Res. | 2 |
| 2013 | Qualitative Planning under Partial Observability in Multi-Agent DomainsabstractDecentralized POMDPs (Dec-POMDPs) provide a rich, attractive model for planning under uncertainty and partial observability in cooperative multi-agent domains with a growing body of research. In this paper we formulate a qualitative, propositional model for multi-agent planning under uncertainty with partial observability, which we call Qualitative Dec-POMDP (QDec-POMDP). We show that the worst-case complexity of planning in QDec-POMDPs is similar to that of Dec-POMDPs. Still, because the model is more “classical” in nature, it is more compact and easier to specify. Furthermore, it eases the adaptation of methods used in classical and contingent planning to solve problems that challenge current Dec-POMDPs solvers. In particular, in this paper we describe a method based on compilation to classical planning, which handles multi-agent planning problems significantly larger than those handled by current Dec-POMDP algorithms. Ronen I. Brafman, Guy Shani, Shlomo Zilberstein |
AAAI | 1 |
| 2013 | Cost-Optimal Planning by Self-Interested AgentsabstractAs our world becomes better connected and autonomous agents no longer appear to be science fiction, a natural need arises for enabling groups of selfish agents to cooperate in generating plans for diverse tasks that none of them can perform alone in a cost-effective manner. While most work on planning for/by selfish agents revolves around finding stable solutions (e.g., Nash Equilibrium), this work combines techniques from mechanism design with a recently introduced method for distributed planning, in order to find cost optimal (and, thus, social welfare maximizing) solutions. Based on the Vickrey-Clarke-Groves mechanisms, we present both a centralized, and a privacy-preserving distributed mechanism. Raz Nissim, Ronen I. Brafman |
AAAI | 2 |
| 2013 | Recommending improved configurations for complex objects with an application in travel planningabstractUsers often configure complex objects with many possible internal choices. Recommendation engines that automatically configure such objects given user preferences and constraints, may provide much value in such cases. These applications generate appropriate recommendations based on user preferences. It is likely, though, that the user will not be able to fully express her preferences and constraints, requiring a phase of manual tuning of the recommended configuration. We suggest that following this manual revision, additional constraints and preferences can be automatically collected, and the recommended configuration can be automatically improved. Specifically, we suggest a recommender component that takes as input an initial manual configuration of a complex object, deduces certain user preferences and constraints from this configuration, and constructs an alternative configuration. We show an appealing application for our method in complex trip planning, and demonstrate its usability in a user study. Amihai Savir, Ronen I. Brafman, Guy Shani |
RecSys | 2 |
| 2013 | On the complexity of planning for agent teams and its implications for single agent planning
Ronen I. Brafman, Carmel Domshlak |
Artif. Intell. | 1 |
| 2012 | Lifted MEU by Weighted Model CountingabstractRecent work in the field of probabilistic inference demonstrated the efficiency of weighted model counting (WMC) enginesfor exact inference in propositional and, very recently, first order models. To date, these methods have not been applied to decision making models, propositional or first order, such as influence diagrams, and Markov decision networks (MDN). In this paper we show how this technique can be applied to such models. First, we show how WMC can be used to solve (propositional) MDNs. Then, we show how this can be extended to handle a first-order model — the Markov Logic Decision Network (MLDN). WMC offers two central benefits: it is a very simple and very efficient technique. This is particularly true for the first-order case, where the WMC approach is simpler conceptually, and, in many cases, more effective computationally than the existing methods for solving MLDNs via first-order variable elimination, or via propositionalization. We demonstrate the above empirically. Udi Apsel, Ronen I. Brafman |
AAAI | 2 |
| 2012 | A Multi-Path Compilation Approach to Contingent PlanningabstractWe describe a new sound and complete method forcompiling contingent planning problems with sensingactions into classical planning. Our method encodesconditional plans within a linear, classicalplan. This allows our planner, MPSR, to reasonabout multiple future outcomes of sensing actions,and makes it less susceptible to dead-ends. MPRS,however, generates very large classical planningproblems. To overcome this, we use an incompletevariant of the method, based on state sampling,within an online replanner. On most currentdomains, MPSR finds plans faster, although itsplans are often longer. But on a new challengingvariant of Wumpus with dead-ends, it finds smallerplans, faster, and scales much better. Ronen I. Brafman, Guy Shani |
AAAI | 1 |
| 2012 | Exploiting Uniform Assignments in First-Order MPE
Udi Apsel, Ronen I. Brafman |
UAI | 2 |
| 2012 | Replanning in Domains with Partial Information and Sensing ActionsabstractReplanning via determinization is a recent, popular approach for online planning in MDPs. In this paper we adapt this idea to classical, non-stochastic domains with partial information and sensing actions, presenting a new planner: SDR (Sample, Determinize, Replan). At each step we generate a solution plan to a classical planning problem induced by the original problem. We execute this plan as long as it is safe to do so. When this is no longer the case, we replan. The classical planning problem we generate is based on the translation-based approach for conformant planning introduced by Palacios and Geffner. The state of the classical planning problem generated in this approach captures the belief state of the agent in the original problem. Unfortunately, when this method is applied to planning problems with sensing, it yields a non-deterministic planning problem that is typically very large. Our main contribution is the introduction of state sampling techniques for overcoming these two problems. In addition, we introduce a novel, lazy, regression-based method for querying the agent's belief state during run-time. We provide a comprehensive experimental evaluation of the planner, showing that it scales better than the state-of-the-art CLG planner on existing benchmark problems, but also highlighting its weaknesses with new domains. We also discuss its theoretical guarantees. Ronen I. Brafman, Guy Shani |
J. Artif. Intell. Res. | 1 |
| 2011 | Planning for Operational Control Systems with Predictable Exogenous EventsabstractVarious operational control systems (OCS) are naturally modeled as Markov Decision Processes. OCS often enjoy access to predictions of future events that have substantial impact on their operations. For example, reliable forecasts of extreme weather conditions are widely available, and such events can affect typical request patterns for customer response management systems, the flight and service time of airplanes, or the supply and demand patterns for electricity. The space of exogenous events impacting OCS can be very large, prohibiting their modeling within the MDP; moreover, for many of these exogenous events there is no useful predictive, probabilistic model. Realtime predictions, however, possibly with a short lead-time, are often available. In this work we motivate a model which combines offline MDP infinite horizon planning with realtime adjustments given specific predictions of future exogenous events, and suggest a framework in which such predictions are captured and trigger real-time planning problems. We propose a number of variants of existing MDP solution algorithms, adapted to this context, and evaluate them empirically. Ronen I. Brafman, Carmel Domshlak, Yagil Engel, Zohar Feldman |
AAAI | 1 |
| 2011 | The Next Best SolutionabstractWe study the computational complexity of finding the next most preferred solution in some common formalisms for representing constraints and preferences. The problem is computationally intractable for CSPs, but is polynomial for tree-shaped CSPs and tree-shaped fuzzy CSPs. On the other hand, it is intractable for weighted CSPs, even under restrictions on the constraint graph. For CP-nets, the problem is polynomial when the CP-net is acyclic. This remains so if we add (soft) constraints that are tree-shaped and topologically compatible with the CP-net. Ronen I. Brafman, Enrico Pilotto, Francesca Rossi 0001, Domenico Salvagnin, K. Brent Venable, Toby Walsh |
AAAI | 1 |
| 2011 | Replanning in Domains with Partial Information and Sensing ActionsabstractReplanning via determinization is a recent, popular approach for online planning in MDPs. In this pa-per we adapt this idea to classical, non-stochastic domains with partial information and sensing ac-tions. At each step we generate a candidate plan which solves a classical planning problem induced by the original problem. We execute this plan as long as it is safe to do so. When this is no longer the case, we replan. The classical planning problem we generate is based on the T0 translation, in which the classical state captures the knowledge state of the agent. We overcome the non-determinism in sens-ing actions, and the large domain size introduced by T0 by using state sampling. Our planner also employs a novel, lazy, regression-based method for querying the belief state. Guy Shani, Ronen I. Brafman |
IJCAI | 2 |
| 2011 | Extended Lifted Inference with Joint Formulas
Udi Apsel, Ronen I. Brafman |
UAI | 2 |
| 2011 | Relational preference rules for control
Ronen I. Brafman |
Artif. Intell. | 1 |
| 2010 | Transferable Utility Planning GamesabstractConnecting between standard AI planning constructs and a classical cooperative model of transferable-utility coalition games, we introduce the notion of transferable-utility (TU) planning games. The key representational property of these games is that coalitions are valued implicitly based on their ability to carry out efficient joint plans. On the side of the expressiveness, we show that existing succinct representations of monotonic TU games can be efficiently compiled into TU planning games. On the side of computation, TU planning games allow us to provide some of the strongest to date tractability results for core-existence and core-membership queries in succinct TU coalition games. Ronen I. Brafman, Carmel Domshlak, Yagil Engel, Moshe Tennenholtz |
AAAI | 1 |
| 2010 | Decomposed Utility Functions and Graphical Models for Reasoning about PreferencesabstractRecently, Brafman and Engel (2009) proposed new concepts of marginal and conditional utility that obey additive analogues of the chain rule and Bayes rule, which they employed to obtain a directed graphical model of utility functions that resembles Bayes nets. In this paper we carry this analogy a step farther by showing that the notion of utility independence, built on conditional utility, satisfies identical properties to those of probabilistic independence. This allows us to formalize the construction of graphical models for utility functions, directed and undirected, and place them on the firm foundations of Pearl and Paz's axioms of semi-graphoids. With this strong equivalence in place, we show how algorithms used for probabilistic reasoning such as Belief Propagation (Pearl 1988) can be replicated to reasoning about utilities with the same formal guarantees, and open the way to the adaptation of additional algorithms. Ronen I. Brafman, Yagil Engel |
AAAI | 1 |
| 2010 | Designing with interactive example galleriesabstractDesigners often use examples for inspiration; examples offer contextualized instances of how form and content integrate. Can interactive example galleries bring this practice to everyday users doing design work, and does working with examples help the designs they create? This paper explores whether people can realize significant value from explicit mechanisms for designing by example modification. We present the results of three studies, finding that independent raters prefer designs created with the aid of examples, that examples may benefit novices more than experienced designers, that users prefer adaptively selected examples to random ones, and that users make use of multiple examples when creating new designs. To enable these studies and demonstrate how software tools can facilitate designing with examples, we introduce interface techniques for browsing and borrowing from a corpus of examples, manifest in the Adaptive Ideas Web design tool. Adaptive Ideas leverages a faceted metadata interface for viewing and navigating example galleries. Brian Lee 0002, Savil Srivastava, Ranjitha Kumar, Ronen I. Brafman, Scott R. Klemmer |
CHI | 4 |
| 2010 | Finding the Next Solution in Constraint- and Preference-Based Knowledge Representation Formalisms
Ronen I. Brafman, Francesca Rossi 0001, Domenico Salvagnin, K. Brent Venable, Toby Walsh |
KR | 1 |
| 2009 | Planning Games
Ronen I. Brafman, Carmel Domshlak, Yagil Engel, Moshe Tennenholtz |
IJCAI | 1 |
| 2009 | Generic Preferences over Subsets of Structured ObjectsabstractVarious tasks in decision making and decision support systems require selecting a preferred subset of a given set of items. Here we focus on problems where the individual items are described using a set of characterizing attributes, and a generic preference specification is required, that is, a specification that can work with an arbitrary set of items. For example, preferences over the content of an online newspaper should have this form: At each viewing, the newspaper contains a subset of the set of articles currently available. Our preference specification over this subset should be provided offline, but we should be able to use it to select a subset of any currently available set of articles, e.g., based on their tags. We present a general approach for lifting formalisms for specifying preferences over objects with multiple attributes into ones that specify preferences over subsets of such objects. We also show how we can compute an optimal subset given such a specification in a relatively efficient manner. We provide an empirical evaluation of the approach as well as some worst-case complexity results. Maxim Binshtok, Ronen I. Brafman, Carmel Domshlak, Solomon Eyal Shimony |
J. Artif. Intell. Res. | 2 |
| 2009 | A Heuristic Search Approach to Planning with Continuous Resources in Stochastic DomainsabstractWe consider the problem of optimal planning in stochastic domains with resource constraints, where the resources are continuous and the choice of action at each step depends on resource availability. We introduce the HAO* algorithm, a generalization of the AO* algorithm that performs search in a hybrid state space that is modeled using both discrete and continuous state variables, where the continuous variables represent monotonic resources. Like other heuristic search algorithms, HAO* leverages knowledge of the start state and an admissible heuristic to focus computational effort on those parts of the state space that could be reached from the start state by following an optimal policy. We show that this approach is especially effective when resource constraints limit how much of the state space is reachable. Experimental results demonstrate its effectiveness in the domain that motivates our research: automated planning for planetary exploration rovers. Nicolas Meuleau, Emmanuel Benazera, Ronen I. Brafman, Eric A. Hansen, Mausam |
J. Artif. Intell. Res. | 3 |
| 2008 | Preferences, Planning and Control
Ronen I. Brafman |
KR | 1 |
| 2008 | Relational Preference Rules for Control
Ronen I. Brafman |
KR | 1 |
| 2008 | Graphically structured value-function compilation
Ronen I. Brafman, Carmel Domshlak |
Artif. Intell. | 1 |
| 2008 | Prioritizing Point-Based POMDP SolversabstractRecent scaling up of partially observable Markov decision process (POMDP) solvers toward realistic applications is largely due to point-based methods that quickly converge to an approximate solution for medium-sized domains. These algorithms compute a value function for a finite reachable set of belief points, using backup operations. Point-based algorithms differ on the selection of the set of belief points and on the order by which backup operations are executed on the selected belief points. We first show how current algorithms execute a large number of backups that can be removed without reducing the quality of the value function. We demonstrate that the ordering of backup operations on a predefined set of belief points is important. In the simpler domain of MDP solvers, prioritizing the order of equivalent backup operations on states is known to speed up convergence. We generalize the notion of prioritized backups to the POMDP framework, showing how existing algorithms can be improved by prioritizing backups. We also present a new algorithm, which is the prioritized value iteration, and show empirically that it outperforms current point-based algorithms. Finally, a new empirical evaluation measure (in addition to the standard runtime comparison), which is based on the number of atomic operations and the number of belief points, is proposed in order to provide more accurate benchmark comparisons. Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony |
IEEE Trans. Syst. Man Cybern. Part B | 2 |
| 2007 | Computing Optimal Subsets
Maxim Binshtok, Ronen I. Brafman, Solomon Eyal Shimony, Ajay Mani, Craig Boutilier |
AAAI | 2 |
| 2007 | Near-Optimal Search in Continuous Domains
Samuel Ieong, Nicolas S. Lambert, Yoav Shoham, Ronen I. Brafman |
AAAI | 4 |
| 2007 | Scaling Up: Solving POMDPs through Value Based Clustering
Yan Virin, Guy Shani, Solomon Eyal Shimony, Ronen I. Brafman |
AAAI | 4 |
| 2007 | Scaling Up: Solving POMDPs through Value Based Clustering
Yan Virin, Guy Shani, Solomon Eyal Shimony, Ronen I. Brafman |
AAAI | 4 |
| 2007 | Hierarchical Heuristic Forward Search in Stochastic Domains
Nicolas Meuleau, Ronen I. Brafman |
IJCAI | 2 |
| 2007 | Forward Search Value Iteration for POMDPs
Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony |
IJCAI | 2 |
| 2006 | Factored Planning: How, When, and When Not
Ronen I. Brafman, Carmel Domshlak |
AAAI | 1 |
| 2006 | Preferences over Sets
Ronen I. Brafman, Carmel Domshlak, Solomon Eyal Shimony, Y. Silver |
AAAI | 1 |
| 2006 | Prioritizing Point-Based POMDP Solvers
Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony |
ECML | 2 |
| 2006 | Conformant planning via heuristic forward search: A new approach
Jörg Hoffmann 0001, Ronen I. Brafman |
Artif. Intell. | 2 |
| 2006 | On Graphical Modeling of Preference and ImportanceabstractIn recent years, CP-nets have emerged as a useful tool for supporting preference elicitation, reasoning, and representation. CP-nets capture and support reasoning with qualitative conditional preference statements, statements that are relatively natural for users to express. In this paper, we extend the CP-nets formalism to handle another class of very natural qualitative statements one often uses in expressing preferences in daily life - statements of relative importance of attributes. The resulting formalism, TCP-nets, maintains the spirit of CP-nets, in that it remains focused on using only simple and natural preference statements, uses the ceteris paribus semantics, and utilizes a graphical representation of this information to reason about its consistency and to perform, possibly constrained, optimization using it. The extra expressiveness it provides allows us to better model tradeoffs users would like to make, more faithfully representing their preferences. Ronen I. Brafman, Carmel Domshlak, Solomon Eyal Shimony |
J. Artif. Intell. Res. | 1 |
| 2005 | Optimal Efficient Learning Equilibrium: Imperfect Monitoring in Symmetric Games
Ronen I. Brafman, Moshe Tennenholtz |
AAAI | 1 |
| 2005 | Model-Based Online Learning of POMDPs
Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony |
ECML | 2 |
| 2005 | Planning with Continuous Resources in Stochastic Domains
Mausam, Emmanuel Benazera, Ronen I. Brafman, Nicolas Meuleau, Eric A. Hansen |
IJCAI | 3 |
| 2005 | An MDP-Based Recommender SystemabstractTypical recommender systems adopt a static view of the recommendation process and treat it as a prediction problem. We argue that it is more appropriate to view the problem of generating recommendations as a sequential optimization problem and, consequently, that Markov decision processes (MDPs) provide a more appropriate model for recommender systems. MDPs introduce two benefits: they take into account the long-term effects of each recommendation and the expected value of each recommendation. To succeed in practice, an MDP-based recommender system must employ a strong initial model, must be solvable quickly, and should not consume too much memory. In this paper, we describe our particular MDP model, its initialization using a predictive model, the solution and update algorithm, and its actual performance on a commercial site. We also describe the particular predictive model we used which outperforms previous models. Our system is one of a small number of commercially deployed recommender systems. As far as we know, it is the first to report experimental analysis conducted on a real commercial site. These results validate the commercial value of recommender systems, and in particular, of our MDP-based approach. Guy Shani, David Heckerman, Ronen I. Brafman |
J. Mach. Learn. Res. | 3 |
| 2004 | An Experimental Study of Different Approaches to Reinforcement Learning in Common Interest Stochastic Games
Avi Bab, Ronen I. Brafman |
ECML | 2 |
| 2004 | Resolving Perceptual Aliasing In The Presence Of Noisy SensorsabstractAgents learning to act in a partially observable domain may need to overcome the problem of perceptual aliasing i.e., different states that appear similar but require different responses. This problem is exacer- bated when the agent's sensors are noisy, i.e., sensors may produce dif- ferent observations in the same state. We show that many well-known reinforcement learning methods designed to deal with perceptual alias- ing, such as Utile Suffix Memory, finite size history windows, eligibility traces, and memory bits, do not handle noisy sensors well. We suggest a new algorithm, Noisy Utile Suffix Memory (NUSM), based on USM, that uses a weighted classification of observed trajectories. We compare NUSM to the above methods and show it to be more robust to noise. Guy Shani, Ronen I. Brafman |
NIPS | 2 |
| 2004 | Compact Value-Function Representations for Qualitative Preferences
Ronen I. Brafman, Carmel Domshlak, Tanya Kogan |
UAI | 1 |
| 2004 | Efficient learning equilibrium
Ronen I. Brafman, Moshe Tennenholtz |
Artif. Intell. | 1 |
| 2004 | Preference-Based Constrained Optimization with CP-NetsabstractMany artificial intelligence (AI) tasks, such as product configuration, decision support, and the construction of autonomous agents, involve a process of constrained optimization, that is, optimization of behavior or choices subject to given constraints. In this paper we present an approach for constrained optimization based on a set of hard constraints and a preference ordering represented using a CP‐network—a graphical model for representing qualitative preference information. This approach offers both pragmatic and computational advantages. First, it provides a convenient and intuitive tool for specifying the problem, and in particular, the decision maker's preferences. Second, it admits an algorithm for finding the most preferred feasible (Pareto‐optimal) outcomes that has the following anytime property: the set of preferred feasible outcomes are enumerated without backtracking. In particular, the first feasible solution generated by this algorithm is Pareto optimal. Craig Boutilier, Ronen I. Brafman, Carmel Domshlak, Holger H. Hoos, David Poole 0001 |
Comput. Intell. | 2 |
| 2004 | Extended Semantics and Optimization Algorithms for CP-NetworksabstractPreference elicitation is a serious bottleneck in many decision support applications and agent specification tasks. Ceteris paribus (CP)‐nets were designed to make the process of preference elicitation simpler and more intuitive for lay users by graphically structuring a set of CP preference statements—preference statements that most people find natural and intuitive. Beside their usefulness in the process of preference elicitation, CP‐nets support efficient optimization algorithms that are crucial in most applications (e.g., the selection of the best action to execute or the best product configuration). In various contexts, CP‐nets with an underlying cyclic structure emerge naturally. Often, they are inconsistent according to the current semantics, and the user is required to revise them. In this paper, we show how optimization queries can be meaningfully answered in many “inconsistent” networks without troubling the user with requests for revisions. In addition, we describe a method for focusing the user's revision process when revisions are truly needed. In the process, we provide a formal semantics that justifies our approach and new techniques for computing optimal outcomes. Some of the methods we use are based on a reduction to the problem of computing stable models for nonmonotonic logic programs, and we explore this relationship closely. Ronen I. Brafman, Yannis Dimopoulos |
Comput. Intell. | 1 |
| 2004 | CP-nets: A Tool for Representing and Reasoning with Conditional Ceteris Paribus Preference StatementsabstractInformation about user preferences plays a key role in automated decision making. In many domains it is desirable to assess such preferences in a qualitative rather than quantitative way. In this paper, we propose a qualitative graphical representation of preferences that reflects conditional dependence and independence of preference statements under a ceteris paribus (all else being equal) interpretation. Such a representation is often compact and arguably quite natural in many circumstances. We provide a formal semantics for this model, and describe how the structure of the network can be exploited in several inference tasks, such as determining whether one outcome dominates (is preferred to) another, ordering a set outcomes according to the preference relation, and constructing the best outcome subject to available evidence. Craig Boutilier, Ronen I. Brafman, Carmel Domshlak, Holger H. Hoos, David Poole 0001 |
J. Artif. Intell. Res. | 2 |
| 2004 | Qualitative decision making in adaptive presentation of structured informationabstractWe present a new approach for adaptive presentation of structured information, based on preference-based constrained optimization techniques rooted in qualitative decision-theory. In this approach, document presentation is viewed as a configuration problem whose goal is to determine the optimal presentation of a document, while taking into account the preferences of the content provider, viewer interaction with the browser, and, possibly, some layout constraints. The preferences of the content provider are represented by a CP-net, a graphical, qualitative preference model developed in Boutilier et al. [1999]. The layout constraints are represented as geometric constraints, integrated within the optimization process. We discuss the theoretical basis of our approach, as well as implemented prototype systems for Web pages and for general media-rich document presentation. Ronen I. Brafman, Carmel Domshlak, Solomon Eyal Shimony |
ACM Trans. Inf. Syst. | 1 |
| 2004 | A simplifier for propositional formulas with many binary clausesabstractDeciding whether a propositional formula in conjunctive normal form is satisfiable (SAT) is an NP-complete problem. The problem becomes linear when the formula contains binary clauses only. Interestingly, the reduction to SAT of a number of well-known and important problems--such as classical AI planning and automatic test pattern generation for circuits--yields formulas containing many binary clauses. In this paper we introduce and experiment with 2-SIMPLIFY, a formula simplifier targeted at such problems. 2-SIMPLIFY constructs the transitive closure of the implication graph corresponding to the binary clauses in the formula and uses this graph to deduce new unit literals. The deduced literals are used to simplify the formula and update the graph, and so on, until stabilization. Finally, we use the graph to construct an equivalent, simpler set of binary clauses. Experimental evaluation of this simplifier on a number of bench-mark formulas produced by encoding AI planning problems prove 2-SIMPLIFY to be a useful tool in many circumstances. Ronen I. Brafman |
IEEE Trans. Syst. Man Cybern. Part B | 1 |
| 2003 | A New Look at the Semantics and Optimization Methods of CP-Networks
Ronen I. Brafman, Yannis Dimopoulos |
IJCAI | 1 |
| 2003 | Structure and Complexity in Planning with Unary OperatorsabstractUnary operator domains -- i.e., domains in which operators have a single effect -- arise naturally in many control problems. In its most general form, the problem of STRIPS planning in unary operator domains is known to be as hard as the general STRIPS planning problem -- both are PSPACE-complete. However, unary operator domains induce a natural structure, called the domain's causal graph. This graph relates between the preconditions and effect of each domain operator. Causal graphs were exploited by Williams and Nayak in order to analyze plan generation for one of the controllers in NASA's Deep-Space One spacecraft. There, they utilized the fact that when this graph is acyclic, a serialization ordering over any subgoal can be obtained quickly. In this paper we conduct a comprehensive study of the relationship between the structure of a domain's causal graph and the complexity of planning in this domain. On the positive side, we show that a non-trivial polynomial time plan generation algorithm exists for domains whose causal graph induces a polytree with a constant bound on its node indegree. On the negative side, we show that even plan existence is hard when the graph is a directed-path singly connected DAG. More generally, we show that the number of paths in the causal graph is closely related to the complexity of planning in the associated domain. Finally we relate our results to the question of complexity of planning with serializable subgoals. Ronen I. Brafman, Carmel Domshlak |
J. Artif. Intell. Res. | 1 |
| 2003 | Learning to Coordinate Efficiently: A Model-based ApproachabstractIn common-interest stochastic games all players receive an identical payoff. Players participating in such games must learn to coordinate with each other in order to receive the highest-possible value. A number of reinforcement learning algorithms have been proposed for this problem, and some have been shown to converge to good solutions in the limit. In this paper we show that using very simple model-based algorithms, much better (i.e., polynomial) convergence rates can be attained. Moreover, our model-based algorithms are guaranteed to converge to the optimal value, unlike many of the existing algorithms. Ronen I. Brafman, Moshe Tennenholtz |
J. Artif. Intell. Res. | 1 |
| 2002 | CP-nets: Reasoning and Consistency Testing
Carmel Domshlak, Ronen I. Brafman |
KR | 2 |
| 2002 | Efficient Learning EquilibriumabstractWe introduce efficient learning equilibrium (ELE), a normative ap(cid:173) proach to learning in non cooperative settings. In ELE, the learn(cid:173) ing algorithms themselves are required to be in equilibrium. In addition, the learning algorithms arrive at a desired value after polynomial time, and deviations from a prescribed ELE become ir(cid:173) rational after polynomial time. We prove the existence of an ELE in the perfect monitoring setting, where the desired value is the expected payoff in a Nash equilibrium. We also show that an ELE does not always exist in the imperfect monitoring case. Yet, it exists in the special case of common-interest games. Finally, we extend our results to general stochastic games. Ronen I. Brafman, Moshe Tennenholtz |
NIPS | 1 |
| 2002 | Introducing Variable Importance Tradeoffs into CP-Nets
Ronen I. Brafman, Carmel Domshlak |
UAI | 1 |
| 2002 | An MDP-based Recommender System
Guy Shani, Ronen I. Brafman, David Heckerman |
UAI | 2 |
| 2002 | R-MAX - A General Polynomial Time Algorithm for Near-Optimal Reinforcement Learning
Ronen I. Brafman, Moshe Tennenholtz |
J. Mach. Learn. Res. | 1 |
| 2001 | A Simplifier for Propositional Formulas with Many Binary Clauses
Ronen I. Brafman |
IJCAI | 1 |
| 2001 | R-MAX - A General Polynomial Time Algorithm for Near-Optimal Reinforcement Learning
Ronen I. Brafman, Moshe Tennenholtz |
IJCAI | 1 |
| 2001 | Preference-Based Configuration of Web Page Content
Carmel Domshlak, Ronen I. Brafman, Solomon Eyal Shimony |
IJCAI | 2 |
| 2001 | UCP-Networks: A Directed Graphical Representation of Conditional Utilities
Craig Boutilier, Fahiem Bacchus, Ronen I. Brafman |
UAI | 3 |
| 2001 | On decision-theoretic foundations for defaults
Ronen I. Brafman, Nir Friedman |
Artif. Intell. | 1 |
| 2001 | Partial-Order Planning with Concurrent Interacting ActionsabstractIn order to generate plans for agents with multiple actuators, agent teams, or distributed controllers, we must be able to represent and plan using concurrent actions with interacting effects. This has historically been considered a challenging task requiring a temporal planner with the ability to reason explicitly about time. We show that with simple modifications, the STRIPS action representation language can be used to represent interacting actions. Moreover, algorithms for partial-order planning require only small modifications in order to be applied in such multiagent domains. We demonstrate this fact by developing a sound and complete partial-order planner for planning with concurrent interacting actions, POMP, that extends existing partial-order planners in a straightforward way. These results open the way to the use of partial-order planners for the centralized control of cooperative multiagent systems. Craig Boutilier, Ronen I. Brafman |
J. Artif. Intell. Res. | 2 |
| 2001 | On Reachability, Relevance, and Resolution in the Planning as Satisfiability ApproachabstractIn recent years, there is a growing awareness of the importance of reachability and relevance-based pruning techniques for planning, but little work specifically targets these techniques. In this paper, we compare the ability of two classes of algorithms to propagate and discover reachability and relevance constraints in classical planning problems. The first class of algorithms operates on SAT encoded planning problems obtained using the linear and Graphplan encoding schemes. It applies unit-propagation and more general resolution steps (involving larger clauses) to these plan encodings. The second class operates at the plan level and contains two families of pruning algorithms: Reachable-k and Relevant-k. Reachable-k provides a coherent description of a number of existing forward pruning techniques used in numerous algorithms, while Relevant-k captures different grades of backward pruning. Our results shed light on the ability of different plan-encoding schemes to propagate information forward and backward and on the relative merit of plan-level and SAT-level pruning methods. Ronen I. Brafman |
J. Artif. Intell. Res. | 1 |
| 2000 | A near-optimal polynomial time algorithm for learning in certain classes of stochastic games
Ronen I. Brafman, Moshe Tennenholtz |
Artif. Intell. | 1 |
| 2000 | An axiomatic treatment of three qualitative decision criteriaabstractThe need for computationally efficient decision-making techniques together with the desire to simplify the processes of knowledge acquisition and agent specification have led various researchers in artificial intelligence to examine qualitative decision tools. However, the adequacy of such tools is not clear. This paper investigates the foundations of maximin, minmax regret, and competitive ratio , three central qualitative decision criteria, by characterizing those behaviors that could result from their use. This characterizaton provides two important insights: (1)under what conditions can we employ an agent model based on these basic qualitative decision criteria, and (2) how “rational” are these decision procedures. For the competitive ratio criterion in particular, this latter issue is of central importance to our understanding of current work on on-line algorithms. Our main result is a constructive representation theorem that uses two choice axioms to characterize maximin, minmax regret, and competitive ratio . Ronen I. Brafman, Moshe Tennenholtz |
J. ACM | 1 |
| 1999 | Reachability, Relevance, Resolution and the Planning as Satisfiability Approach
Ronen I. Brafman |
IJCAI | 1 |
| 1999 | To Encode or Not to Encode - Linear Planning
Ronen I. Brafman, Holger H. Hoos |
IJCAI | 1 |
| 1999 | A Near-Optimal Poly-Time Algorithm for Learning a class of Stochastic Games
Ronen I. Brafman, Moshe Tennenholtz |
IJCAI | 1 |
| 1999 | Reasoning With Conditional Ceteris Paribus Preference Statements
Craig Boutilier, Ronen I. Brafman, Holger H. Hoos, David Poole 0001 |
UAI | 2 |
| 1998 | Structured Reachability Analysis for Markov Decision Processes
Craig Boutilier, Ronen I. Brafman, Christopher W. Geib |
UAI | 2 |
| 1998 | On the Knowledge Requirements of Tasks
Ronen I. Brafman, Joseph Y. Halpern, Yoav Shoham |
Artif. Intell. | 1 |
| 1997 | Prioritized Goal Decomposition of Markov Decision Processes: Toward a Synthesis of Classical and Decision Theoretic Planning
Craig Boutilier, Ronen I. Brafman, Christopher W. Geib |
IJCAI | 2 |
| 1997 | Modeling Agents as Qualitative Decision Makers
Ronen I. Brafman, Moshe Tennenholtz |
Artif. Intell. | 1 |
| 1997 | Applications of a logic of knowledge to motion planning under uncertaintyabstractInspired by the success of the distributed computing community in apply logics of knowledge and time to reasoning about distributed protocols, we aim for a similarly powerful and high-level abstraction when reasoning about control problems involving uncertainty. This paper concentrates on robot motion planning with uncertainty in both control and sensing, a problem that has already been well studied within the robotics community. First, a new and natural problem in this domain is defined: does there exists a sound and complete termination condition for a motion, given initial and goal locations? If yes, how to construct it? Then we define a high-level language, a logic of time and knowledge, which we use to reason about termination conditions and to state general conditions for the existence of sound and complete termination conditions in a broad domain. Finally, we show that sound termination conditions that are optimal in a precise sense provide a natural example of knowledge-based programs with multiple implementations. Ronen I. Brafman, Jean-Claude Latombe, Yoram Moses, Yoav Shoham |
J. ACM | 1 |
| 1997 | A First-Order Conditional Logic with Qualitative Statistical SemanticsabstractWe define a first-order conditional logic in which conditionals, such as α → β, are interpreted as saying that normal/conunon/typical objects which satisfy α satisfy β as well. This qualitative ‘statistical’ interpretation is achieved by imposing additional structure on the domain of a single first-order model in the form of an ordering over domain elements and tuples. α → β then holds if all objects with property α whose ranking is minimal satisfy β as well. These minimally ranked objects represent the typical or common objects having the property α. This semantics differs from that of the more common subjective interpretation of conditionals, in which conditionals are interpreted over sets of standard first-order structures. Our semantics provides a more natural way of modelling qualitative statistical statements, such as ‘typical birds fly’, or ‘normal birds fly’. We provide a sound and complete axiomatization of this logic, and we show that it can be given probabilistic semantics. Ronen I. Brafman |
J. Log. Comput. | 1 |
| 1996 | "Statistical" First Order Conditionals
Ronen I. Brafman |
KR | 1 |
| 1996 | On Partially Controlled Multi-Agent SystemsabstractMotivated by the control theoretic distinction between controllable and uncontrollable events, we distinguish between two types of agents within a multi-agent system: controllable agents, which are directly controlled by the system's designer, and uncontrollable agents, which are not under the designer's direct control. We refer to such systems as partially controlled multi-agent systems, and we investigate how one might influence the behavior of the uncontrolled agents through appropriate design of the controlled agents. In particular, we wish to understand which problems are naturally described in these terms, what methods can be applied to influence the uncontrollable agents, the effectiveness of such methods, and whether similar methods work across different domains. Using a game-theoretic framework, this paper studies the design of partially controlled multi-agent systems in two contexts: in one context, the uncontrollable agents are expected utility maximizers, while in the other they are reinforcement learners. We suggest different techniques for controlling agents' behavior in each domain, assess their success, and examine their relationship. Ronen I. Brafman, Moshe Tennenholtz |
J. Artif. Intell. Res. | 1 |
| 1995 | On Decision-Theoretic Foundations for Defaults
Ronen I. Brafman, Nir Friedman |
IJCAI | 1 |
| 1995 | Knowledge Considerations in Robotics and Distribution of Robotic Tasks
Ronen I. Brafman, Yoav Shoham |
IJCAI | 1 |
| 1995 | Towards Action Prediction Using a Mental-Level Model
Ronen I. Brafman, Moshe Tennenholtz |
IJCAI | 1 |
| 1994 | Belief Ascription and Mental-Level Modelling
Ronen I. Brafman, Moshe Tennenholtz |
KR | 1 |
| 1994 | Knowledge as a Tool in Motion Planning and Uncertainty
Ronen I. Brafman, Jean-Claude Latombe, Yoram Moses, Yoav Shoham |
TARK | 1 |
| 1993 | Towards Knowledge-Level Analysis of Motion Planning
Ronen I. Brafman, Jean-Claude Latombe, Yoav Shoham |
AAAI | 1 |