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Jonathan Fiene

dblp:f/JonathanFiene · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2008
0000-0001-9772-7297ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2Applied, interdisciplinary, general and emerging computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Embedded and real-time systems · 62% Integrated circuit design · 38%
Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Embedded and real-time systems › control systems
motor control
0.122005
Toward High-Speed Switching Motor Control for Human-Interactive Robotics · ICRA 2005
Switching Motor Control: an Integrated Amplifier Design for Improved Velocity Estimation and Feedback · ICRA 2004
Haptics and multimodal interaction
haptic rendering
0.112006
Improving Contact Realism through Event-Based Haptic Feedback · IEEE Trans. Vis. Comput. Graph. 2006
Integrated circuit design › analog and mixed-signal circuits
amplifier design
0.022005
Toward High-Speed Switching Motor Control for Human-Interactive Robotics · ICRA 2005
Switching Motor Control: an Integrated Amplifier Design for Improved Velocity Estimation and Feedback · ICRA 2004
Integrated circuit design
analog and mixed-signal circuits
0.022005
Toward High-Speed Switching Motor Control for Human-Interactive Robotics · ICRA 2005
Switching Motor Control: an Integrated Amplifier Design for Improved Velocity Estimation and Feedback · ICRA 2004
Virtual and augmented reality
virtual environment
0.012006
Improving Contact Realism through Event-Based Haptic Feedback · IEEE Trans. Vis. Comput. Graph. 2006

Methods — techniques the papers use, named apart from their topics

user study · 0.1dynamic model inversion · 0.1acceleration matching · 0.1third-order controller · 0.1full-state observer · 0.1PWM · 0.1third-order motor model · 0.0state observer · 0.0encoder feedback · 0.0
YearPublicationVenuePosition
2008 Robotic assistance for ultrasound-guided prostate brachytherapy
Gabor Fichtinger, Jonathan Fiene, Christopher W. Kennedy, Gernot Kronreif, Iulian Iordachita, Danny Y. Song, Everette Clif Burdette, Peter Kazanzides
Medical Image Anal.2
2007 Robotic Assistance for Ultrasound Guided Prostate Brachytherapy
Gabor Fichtinger, Jonathan Fiene, Christopher W. Kennedy, Gernot Kronreif, Iulian Iordachita, Danny Y. Song, Everette Clif Burdette, Peter Kazanzides
MICCAI (1)2
2006 Improving Contact Realism through Event-Based Haptic Feedback
abstract
Tapping on surfaces in a typical virtual environment feels like contact with soft foam rather than a hard object. The realism of such interactions can be dramatically improved by superimposing event-based, high-frequency transient forces over traditional position-based feedback. When scaled by impact velocity, hand-tuned pulses and decaying sinusoids produce haptic cues that resemble those experienced during real impacts. Our new method for generating appropriate transients inverts a dynamic model of the haptic device to determine the motor forces required to create prerecorded acceleration profiles at the user's fingertips. After development, the event-based haptic paradigm and the method of acceleration matching were evaluated in a carefully controlled user study. Sixteen individuals blindly tapped on nine virtual and three real samples, rating the degree to which each felt like real wood. Event-based feedback achieved significantly higher realism ratings than the traditional rendering method. The display of transient signals made virtual objects feel similar to a real sample of wood on a foam substrate, while position feedback alone received ratings similar to those of foam. This work provides an important new avenue for increasing the realism of contact in haptic interactions.
Katherine J. Kuchenbecker, Jonathan Fiene, Günter Niemeyer
IEEE Trans. Vis. Comput. Graph.2
2005 Toward High-Speed Switching Motor Control for Human-Interactive Robotics
abstract
Traditionally focused on applications where humans have been kept safely out of reach, the field of robotics is undergoing a major shift as recent developments have brought humans much closer to robots. While device hardware has progressed to fill this new field, the underlying controller and amplifier architecture has remained nearly the same as that developed for industrial robots decades ago. Herein we develop a new, integrated control architecture designed to address the unique requirements of human-interactive robotic devices. This new architecture takes advantage of recent technological advances to produce a single-loop, third order controller integrating both switching control and a fullstate observer. In this paper, we explore the performance on a simplified, first-order system, specifically focusing on the interaction between the controller and the DC motors found in many devices. Experimental testing demonstrates improvements compared to existing PWM and linear amplifiers, with the promise of future improvements for the field of human-interactive robotics.
Jonathan Fiene, Günter Niemeyer
ICRA1
2004 Switching Motor Control: an Integrated Amplifier Design for Improved Velocity Estimation and Feedback
abstract
In this paper we propose an integrated motion control architecture based on a full third order motor model. We investigate the advantages and feasibility of controlling a motor using very fast (MHz) switching using digital components in place of traditional amplifiers. A switching controller combines the current and encoder (position) feedback paths into a single loop, and a model based observer estimates the unsensed motor velocity. When compared to second order controllers built with traditional amplifiers, the proposed design promises increased performance, better efficiency, and unproved velocity estimation. Advances in semiconductor technology facilitate the implementation of these fast switches and the required logic using relatively standard components. Preliminary experiments verify good behavior of a DC motor driven up to 5 MHz.
Jonathan Fiene, Günter Niemeyer
ICRA1