EDBT 2026 Demo / reviewers in the wild / expert
Boris Katz
dblp:k/BorisKatz
· DBLP profile ↗
49ranked-venue papers
2as first author
17since 2021 · last 2025
0000-0002-3871-5824ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 43 · 2 first-author · 17 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 since 2021Databases, data management, data science and information retrieval · 6 · 1 first-authorSystems, architecture and hardware · 5 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Human-computer interaction and ubiquitous computing · 2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Population Transformer: Learning Population-level Representations of Neural ActivityabstractWe present a self-supervised framework that learns population-level codes for arbitrary ensembles of neural recordings at scale. We address key challenges in scaling models with neural time-series data, namely, sparse and variable electrode distribution across subjects and datasets. The Population Transformer (PopT) stacks on top of pretrained temporal embeddings and enhances downstream decoding by enabling learned aggregation of multiple spatially-sparse data channels. The pretrained PopT lowers the amount of data required for downstream decoding experiments, while increasing accuracy, even on held-out subjects and tasks. Compared to end-to-end methods, this approach is computationally lightweight, while achieving similar or better decoding performance. We further show how our framework is generalizable to multiple time-series embeddings and neural data modalities. Beyond decoding, we interpret the pretrained and fine-tuned PopT models to show how they can be used to extract neuroscience insights from large amounts of data. We release our code as well as a pretrained PopT to enable off-the-shelf improvements in multi-channel intracranial data decoding and interpretability. Code is available at https://github.com/czlwang/PopulationTransformer. Geeling Chau, Christopher Wang, Sabera Talukder, Vighnesh Subramaniam, Saraswati Soedarmadji, Yisong Yue, Boris Katz, Andrei Barbu |
ICLR | 7 |
| 2025 | Training the Untrainable: Introducing Inductive Bias via Representational AlignmentabstractWe demonstrate that architectures which traditionally are considered to be ill-suited for a task can be trained using inductive biases from another architecture. We call a network untrainable when it overfits, underfits, or converges to poor results even when tuning their hyperparameters. For example, fully connected networks overfit on object recognition while deep convolutional networks without residual connections underfit. The traditional answer is to change the architecture to impose some inductive bias, although the nature of that bias is unknown. We introduce guidance, where a guide network steers a target network using a neural distance function. The target minimizes its task loss plus a layerwise representational similarity against the frozen guide. If the guide is trained, this transfers over the architectural prior and knowledge of the guide to the target. If the guide is untrained, this transfers over only part of the architectural prior of the guide. We show that guidance prevents FCN overfitting on ImageNet, narrows the vanilla RNN–Transformer gap, boosts plain CNNs toward ResNet accuracy, and aids Transformers on RNN-favored tasks. We further identify that guidance-driven initialization alone can mitigate FCN overfitting. Our method provides a mathematical tool to investigate priors and architectures, and in the long term, could automate architecture design. Vighnesh Subramaniam, David Mayo, Colin Conwell, Tomaso A. Poggio, Boris Katz, Brian Cheung, Andrei Barbu |
NeurIPS | 5 |
| 2024 | Revealing Vision-Language Integration in the Brain with Multimodal NetworksabstractWe use (multi)modal deep neural networks (DNNs) to probe for sites of multimodal integration in the human brain by predicting stereoencephalography (SEEG) recordings taken while human subjects watched movies. We operationalize sites of multimodal integration as regions where a multimodal vision-language model predicts recordings better than unimodal language, unimodal vision, or linearly-integrated language-vision models. Our target DNN models span different architectures (e.g., convolutional networks and transformers) and multimodal training techniques (e.g., cross-attention and contrastive learning). As a key enabling step, we first demonstrate that trained vision and language models systematically outperform their randomly initialized counterparts in their ability to predict SEEG signals. We then compare unimodal and multimodal models against one another. Because our target DNN models often have different architectures, number of parameters, and training sets (possibly obscuring those differences attributable to integration), we carry out a controlled comparison of two models (SLIP and SimCLR), which keep all of these attributes the same aside from input modality. Using this approach, we identify a sizable number of neural sites (on average 141 out of 1090 total sites or 12.94%) and brain regions where multimodal integration seems to occur. Additionally, we find that among the variants of multimodal training techniques we assess, CLIP-style training is the best suited for downstream prediction of the neural activity in these sites. Vighnesh Subramaniam, Colin Conwell, Christopher Wang, Gabriel Kreiman, Boris Katz, Ignacio Cases, Andrei Barbu |
ICML | 5 |
| 2024 | BrainBits: How Much of the Brain are Generative Reconstruction Methods Using?abstractWhen evaluating stimuli reconstruction results it is tempting to assume that higher fidelity text and image generation is due to an improved understanding of the brain or more powerful signal extraction from neural recordings. However, in practice, new reconstruction methods could improve performance for at least three other reasons: learning more about the distribution of stimuli, becoming better at reconstructing text or images in general, or exploiting weaknesses in current image and/or text evaluation metrics. Here we disentangle how much of the reconstruction is due to these other factors vs. productively using the neural recordings. We introduce BrainBits, a method that uses a bottleneck to quantify the amount of signal extracted from neural recordings that is actually necessary to reproduce a method's reconstruction fidelity. We find that it takes surprisingly little information from the brain to produce reconstructions with high fidelity. In these cases, it is clear that the priors of the methods' generative models are so powerful that the outputs they produce extrapolate far beyond the neural signal they decode. Given that reconstructing stimuli can be improved independently by either improving signal extraction from the brain or by building more powerful generative models, improving the latter may fool us into thinking we are improving the former. We propose that methods should report a method-specific random baseline, a reconstruction ceiling, and a curve of performance as a function of bottleneck size, with the ultimate goal of using more of the neural recordings. David Mayo, Christopher Wang, Asa Harbin, Abdulrahman Alabdulkareem, Albert Eaton Shaw, Boris Katz, Andrei Barbu |
NeurIPS | 6 |
| 2024 | Brain Treebank: Large-scale intracranial recordings from naturalistic language stimuliabstractWe present the Brain Treebank, a large-scale dataset of electrophysiological neural responses, recorded from intracranial probes while 10 subjects watched one or more Hollywood movies. Subjects watched on average 2.6 Hollywood movies, for an average viewing time of 4.3 hours, and a total of 43 hours. The audio track for each movie was transcribed with manual corrections. Word onsets were manually annotated on spectrograms of the audio track for each movie. Each transcript was automatically parsed and manually corrected into the universal dependencies (UD) formalism, assigning a part of speech to every word and a dependency parse to every sentence. In total, subjects heard over 38,000 sentences (223,000 words), while they had on average 168 electrodes implanted. This is the largest dataset of intracranial recordings featuring grounded naturalistic language, one of the largest English UD treebanks in general, and one of only a few UD treebanks aligned to multimodal features. We hope that this dataset serves as a bridge between linguistic concepts, perception, and their neural representations. To that end, we present an analysis of which electrodes are sensitive to language features while also mapping out a rough time course of language processing across these electrodes. The Brain Treebank is available at https://BrainTreebank.dev/ Christopher Wang, Adam Uri Yaari, Aaditya Singh, Vighnesh Subramaniam, Dana Rosenfarb, Jan DeWitt, Pranav Misra, Joseph R. Madsen, Scellig S. Stone, Gabriel Kreiman, Boris Katz, Ignacio Cases, Andrei Barbu |
NeurIPS | 11 |
| 2023 | Zero-Shot Linear Combinations of Grounded Social Interactions with Linear Social MDPsabstractHumans and animals engage in rich social interactions. It is often theorized that a relatively small number of basic social interactions give rise to the full range of behavior observed. But no computational theory explaining how social interactions combine together has been proposed before. We do so here. We take a model, the Social MDP, which is able to express a range of social interactions, and extend it to represent linear combinations of social interactions. Practically for robotics applications, such models are now able to not just express that an agent should help another agent, but to express goal-centric social interactions. Perhaps an agent is helping someone get dressed, but preventing them from falling, and is happy to exchange stories in the meantime. How an agent responds socially, should depend on what it thinks the other agent is doing at that point in time. To encode this notion, we take linear combinations of social interactions as defined in Social MDPs, and compute the weights on those combinations on the fly depending on the estimated goals of other agents. This new model, the Linear Social MDP, enables zero-shot reasoning about complex social interactions, provides a mathematical basis for the long-standing intuition that social interactions should compose, and leads to interesting new behaviors that we validate using human observers. Complex social interactions are part of the future of intelligent agents, and having principled mathematical models built on a foundation like MDPs will make it possible to bring social interactions to every robotic application. Ravi Tejwani, Yen-Ling Kuo, Tianmin Shu, Bennett Stankovits, Dan Gutfreund, Josh Tenenbaum, Boris Katz, Andrei Barbu |
AAAI | 7 |
| 2023 | BrainBERT: Self-supervised representation learning for intracranial recordings
Christopher Wang, Vighnesh Subramaniam, Adam Uri Yaari, Gabriel Kreiman, Boris Katz, Ignacio Cases, Andrei Barbu |
ICLR | 5 |
| 2023 | How hard are computer vision datasets? Calibrating dataset difficulty to viewing timeabstractHumans outperform object recognizers despite the fact that models perform well on current datasets, including those explicitly designed to challenge machines with debiased images or distribution shift. This problem persists, in part, because we have no guidance on the absolute difficulty of an image or dataset making it hard to objectively assess progress toward human-level performance, to cover the range of human abilities, and to increase the challenge posed by a dataset. We develop a dataset difficulty metric MVT, Minimum Viewing Time, that addresses these three problems. Subjects view an image that flashes on screen and then classify the object in the image. Images that require brief flashes to recognize are easy, those which require seconds of viewing are hard. We compute the ImageNet and ObjectNet image difficulty distribution, which we find significantly undersamples hard images. Nearly 90% of current benchmark performance is derived from images that are easy for humans. Rather than hoping that we will make harder datasets, we can for the first time objectively guide dataset difficulty during development. We can also subset recognition performance as a function of difficulty: model performance drops precipitously while human performance remains stable. Difficulty provides a new lens through which to view model performance, one which uncovers new scaling laws: vision-language models stand out as being the most robust and human-like while all other techniques scale poorly. We release tools to automatically compute MVT, along with image sets which are tagged by difficulty. Objective image difficulty has practical applications – one can measure how hard a test set is before deploying a real-world system – and scientific applications such as discovering the neural correlates of image difficulty and enabling new object recognition techniques that eliminate the benchmark-vs- real-world performance gap. David Mayo, Jesse Cummings, Dan Gutfreund, Boris Katz, Andrei Barbu |
NeurIPS | 5 |
| 2022 | Quantifying the Emergence of Symbolic Communication
Emily Cheng, Yen-Ling Kuo, Josefina Correa, Boris Katz, Ignacio Cases, Andrei Barbu |
CogSci | 4 |
| 2022 | The Aligned Multimodal Movie Treebank: An audio, video, dependency-parse treebankabstractAdam Yaari, Jan DeWitt, Henry Hu, Bennett Stankovits, Sue Felshin, Yevgeni Berzak, Helena Aparicio, Boris Katz, Ignacio Cases, Andrei Barbu. Proceedings of the 2022 Conference on Empirical Methods in Natural Language Processing. 2022. Adam Uri Yaari, Jan DeWitt, Henry Hu, Bennett Stankovits, Sue Felshin, Yevgeni Berzak, Helena Aparicio, Boris Katz, Ignacio Cases, Andrei Barbu |
EMNLP | 8 |
| 2022 | Trajectory Prediction with Linguistic RepresentationsabstractLanguage allows humans to build mental models that interpret what is happening around them resulting in more accurate long-term predictions. We present a novel trajectory prediction model that uses linguistic intermediate representations to forecast trajectories, and is trained using trajectory samples with partially-annotated captions. The model learns the meaning of each of the words without direct per-word supervision. At inference time, it generates a linguistic description of trajectories which captures maneuvers and interactions over an extended time interval. This generated description is used to refine predictions of the trajectories of multiple agents. We train and validate our model on the Argoverse dataset, and demonstrate improved accuracy results in trajectory prediction. In addition, our model is more interpretable: it presents part of its reasoning in plain language as captions, which can aid model development and can aid in building confidence in the model before deploying it. Yen-Ling Kuo, Xin Huang 0018, Andrei Barbu, Stephen G. McGill, Boris Katz, John J. Leonard, Guy Rosman |
ICRA | 5 |
| 2022 | Incorporating Rich Social Interactions Into MDPsabstractMuch of what we do as humans is engage socially with other agents, a skill that robots must also eventually possess. We demonstrate that a rich theory of social interactions originating from microsociology can be formalized by extending a nested MDP where agents reason about arbitrary functions of each other's rewards. This extended Social MDP allows us to encode the five basic interactions that underlie microsociology: cooperation, conflict, coercion, competition, and exchange. The result is a robotic agent capable of executing social interactions in new environments with no interaction-specific training; like humans it can engage socially in novel ways even without a single example of that social interaction. Moreover, the estimations of these Social MDPs align closely with the judge-ments of humans when considering which social interaction is taking place in an environment. This method both sheds light on the nature of social interactions, by providing concrete mathematical definitions, and brings rich social interactions into a mathematical framework that has proven to be natural for robotics. Ravi Tejwani, Yen-Ling Kuo, Tianmin Shu, Bennett Stankovits, Dan Gutfreund, Josh Tenenbaum, Boris Katz, Andrei Barbu |
ICRA | 7 |
| 2021 | PHASE: PHysically-grounded Abstract Social Events for Machine Social PerceptionabstractThe ability to perceive and reason about social interactions in the context of physical environments is core to human social intelligence and human-machine cooperation. However, no prior dataset or benchmark has systematically evaluated physically grounded perception of complex social interactions that go beyond short actions, such as high-fiving, or simple group activities, such as gathering. In this work, we create a dataset of physically-grounded abstract social events, PHASE, that resemble a wide range of real-life social interactions by including social concepts such as helping another agent. PHASE consists of 2D animations of pairs of agents moving in a continuous space generated procedurally using a physics engine and a hierarchical planner. Agents have a limited field of view, and can interact with multiple objects, in an environment that has multiple landmarks and obstacles. Using PHASE, we design a social recognition task and a social prediction task. PHASE is validated with human experiments demonstrating that humans perceive rich interactions in the social events, and that the simulated agents behave similarly to humans. As a baseline model, we introduce a Bayesian inverse planning approach, SIMPLE (SIMulation, Planning and Local Estimation), which outperforms state-of-the-art feed-forward neural networks. We hope that PHASE can serve as a difficult new challenge for developing new models that can recognize complex social interactions. Aviv Netanyahu, Tianmin Shu, Boris Katz, Andrei Barbu, Josh Tenenbaum |
AAAI | 3 |
| 2021 | Multi-resolution modeling of a discrete stochastic process identifies causes of cancer
Adam Uri Yaari, Maxwell Sherman, Oliver Clarke Priebe, Po-Ru Loh, Boris Katz, Andrei Barbu, Bonnie Berger |
ICLR | 5 |
| 2021 | Spoken ObjectNet: A Bias-Controlled Spoken Caption DatasetabstractVisually-grounded spoken language datasets can enable models to learn cross-modal correspondences with very weak supervision.However, modern audio-visual datasets contain biases that undermine the real-world performance of models trained on that data.We introduce Spoken ObjectNet, which is designed to remove some of these biases and provide a way to better evaluate how effectively models will perform in real-world scenarios.This dataset expands upon ObjectNet, which is a biascontrolled image dataset that features similar image classes to those present in ImageNet.We detail our data collection pipeline, which features several methods to improve caption quality, including automated language model checks.Lastly, we show baseline results on image retrieval and audio retrieval tasks.These results show that models trained on other datasets and then evaluated on Spoken ObjectNet tend to perform poorly due to biases in other datasets that the models have learned.We also show evidence that the performance decrease is due to the dataset controls, and not the transfer setting. Ian Palmer, Andrew Rouditchenko, Andrei Barbu, Boris Katz, James R. Glass |
Interspeech | 4 |
| 2021 | Measuring Social Biases in Grounded Vision and Language EmbeddingsabstractWe generalize the notion of measuring social biases in word embeddings to visually grounded word embeddings.Biases are present in grounded embeddings, and indeed seem to be equally or more significant than for ungrounded embeddings.This is despite the fact that vision and language can suffer from different biases, which one might hope could attenuate the biases in both.Multiple ways exist to generalize metrics measuring bias in word embeddings to this new setting.We introduce the space of generalizations (Grounded-WEAT and Grounded-SEAT) and demonstrate that three generalizations answer different yet important questions about how biases, language, and vision interact.These metrics are used on a new dataset, the first for grounded bias, created by augmenting standard linguistic bias benchmarks with 10,228 images from COCO, Conceptual Captions, and Google Images.Dataset construction is challenging because vision datasets are themselves very biased.The presence of these biases in systems will begin to have real-world consequences as they are deployed, making carefully measuring bias and then mitigating it critical to building a fair society. Candace Ross, Boris Katz, Andrei Barbu |
NAACL-HLT | 2 |
| 2021 | Neural Regression, Representational Similarity, Model Zoology & Neural Taskonomy at Scale in Rodent Visual CortexabstractHow well do deep neural networks fare as models of mouse visual cortex? A majority of research to date suggests results far more mixed than those produced in the modeling of primate visual cortex. Here, we perform a large-scale benchmarking of dozens of deep neural network models in mouse visual cortex with both representational similarity analysis and neural regression. Using the Allen Brain Observatory's 2-photon calcium-imaging dataset of activity in over 6,000 reliable rodent visual cortical neurons recorded in response to natural scenes, we replicate previous findings and resolve previous discrepancies, ultimately demonstrating that modern neural networks can in fact be used to explain activity in the mouse visual cortex to a more reasonable degree than previously suggested. Using our benchmark as an atlas, we offer preliminary answers to overarching questions about levels of analysis (e.g. do models that better predict the representations of individual neurons also predict representational similarity across neural populations?); questions about the properties of models that best predict the visual system overall (e.g. is convolution or category-supervision necessary to better predict neural activity?); and questions about the mapping between biological and artificial representations (e.g. does the information processing hierarchy in deep nets match the anatomical hierarchy of mouse visual cortex?). Along the way, we catalogue a number of models (including vision transformers, MLP-Mixers, normalization free networks, Taskonomy encoders and self-supervised models) outside the traditional circuit of convolutional object recognition. Taken together, our results provide a reference point for future ventures in the deep neural network modeling of mouse visual cortex, hinting at novel combinations of mapping method, architecture, and task to more fully characterize the computational motifs of visual representation in a species so central to neuroscience, but with a perceptual physiology and ecology markedly different from the ones we study in primates. Colin Conwell, David Mayo, Andrei Barbu, Michael A. Buice, George Alvarez, Boris Katz |
NeurIPS | 6 |
| 2020 | Deep compositional robotic planners that follow natural language commandsabstractWe demonstrate how a sampling-based robotic planner can be augmented to learn to understand a sequence of natural language commands in a continuous configuration space to move and manipulate objects. Our approach combines a deep network structured according to the parse of a complex command that includes objects, verbs, spatial relations, and attributes, with a sampling-based planner, RRT. A recurrent hierarchical deep network controls how the planner explores the environment, determines when a planned path is likely to achieve a goal, and estimates the confidence of each move to trade off exploitation and exploration between the network and the planner. Planners are designed to have near-optimal behavior when information about the task is missing, while networks learn to exploit observations which are available from the environment, making the two naturally complementary. Combining the two enables generalization to new maps, new kinds of obstacles, and more complex sentences that do not occur in the training set. Little data is required to train the model despite it jointly acquiring a CNN that extracts features from the environment as it learns the meanings of words. The model provides a level of interpretability through the use of attention maps allowing users to see its reasoning steps despite being an end-to-end model. This end-to-end model allows robots to learn to follow natural language commands in challenging continuous environments. Yen-Ling Kuo, Boris Katz, Andrei Barbu |
ICRA | 2 |
| 2020 | Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulasabstractWe demonstrate a reinforcement learning agent which uses a compositional recurrent neural network that takes as input an LTL formula and determines satisfying actions. The input LTL formulas have never been seen before, yet the network performs zero-shot generalization to satisfy them. This is a novel form of multi-task learning for RL agents where agents learn from one diverse set of tasks and generalize to a new set of diverse tasks. The formulation of the network enables this capacity to generalize. We demonstrate this ability in two domains. In a symbolic domain, the agent finds a sequence of letters that is accepted. In a Minecraft-like environment, the agent finds a sequence of actions that conform to the formula. While prior work could learn to execute one formula reliably given examples of that formula, we demonstrate how to encode all formulas reliably. This could form the basis of new multitask agents that discover sub-tasks and execute them without any additional training, as well as the agents which follow more complex linguistic commands. The structures required for this generalization are specific to LTL formulas, which opens up an interesting theoretical question: what structures are required in neural networks for zero-shot generalization to different logics? Yen-Ling Kuo, Boris Katz, Andrei Barbu |
IROS | 2 |
| 2020 | Deep video-to-video transformations for accessibility with an application to photosensitivity
Andrei Barbu, Dalitso Banda, Boris Katz |
Pattern Recognit. Lett. | 3 |
| 2019 | ObjectNet: A large-scale bias-controlled dataset for pushing the limits of object recognition modelsabstractWe collect a large real-world test set, ObjectNet, for object recognition with controls where object backgrounds, rotations, and imaging viewpoints are random. Most scientific experiments have controls, confounds which are removed from the data, to ensure that subjects cannot perform a task by exploiting trivial correlations in the data. Historically, large machine learning and computer vision datasets have lacked such controls. This has resulted in models that must be fine-tuned for new datasets and perform better on datasets than in real-world applications. When tested on ObjectNet, object detectors show a 40-45% drop in performance, with respect to their performance on other benchmarks, due to the controls for biases. Controls make ObjectNet robust to fine-tuning showing only small performance increases. We develop a highly automated platform that enables gathering datasets with controls by crowdsourcing image capturing and annotation. ObjectNet is the same size as the ImageNet test set (50,000 images), and by design does not come paired with a training set in order to encourage generalization. The dataset is both easier than ImageNet (objects are largely centered and unoccluded) and harder (due to the controls). Although we focus on object recognition here, data with controls can be gathered at scale using automated tools throughout machine learning to generate datasets that exercise models in new ways thus providing valuable feedback to researchers. This work opens up new avenues for research in generalizable, robust, and more human-like computer vision and in creating datasets where results are predictive of real-world performance. Andrei Barbu, David Mayo, Julian Alverio, William Luo, Christopher Wang, Dan Gutfreund, Josh Tenenbaum, Boris Katz |
NeurIPS | 8 |
| 2018 | Partially Occluded Hands: - A Challenging New Dataset for Single-Image Hand Pose Estimation
Battushig Myanganbayar, Cristina Mata, Gil Dekel, Boris Katz, Guy Ben-Yosef, Andrei Barbu |
ACCV (5) | 4 |
| 2018 | Grounding language acquisition by training semantic parsers using captioned videosabstractWe develop a semantic parser that is trained in a grounded setting using pairs of videos captioned with sentences. This setting is both data-efficient, requiring little annotation, and similar to the experience of children where they observe their environment and listen to speakers. The semantic parser recovers the meaning of English sentences despite not having access to any annotated sentences. It does so despite the ambiguity inherent in vision where a sentence may refer to any combination of objects, object properties, relations or actions taken by any agent in a video. For this task, we collected a new dataset for grounded language acquisition. Learning a grounded semantic parser — turning sentences into logical forms using captioned videos — can significantly expand the range of data that parsers can be trained on, lower the effort of training a semantic parser, and ultimately lead to a better understanding of child language acquisition. Candace Ross, Andrei Barbu, Yevgeni Berzak, Battushig Myanganbayar, Boris Katz |
EMNLP | 5 |
| 2018 | Deep Sequential Models for Sampling-Based PlanningabstractWe demonstrate how a sequence model and a sampling-based planner can influence each other to produce efficient plans and how such a model can automatically learn to take advantage of observations of the environment. Sampling-based planners such as RRT generally know nothing of their environments even if they have traversed similar spaces many times. A sequence model, such as an HMM or LSTM, guides the search for good paths. The resulting model, called DeRRT*, observes the state of the planner and the local environment to bias the next move and next planner state. The neural-network-based models avoid manual feature engineering by co-training a convolutional network which processes map features and observations from sensors. We incorporate this sequence model in a manner that combines its likelihood with the existing bias for searching large unexplored Voronoi regions. This leads to more efficient trajectories with fewer rejected samples even in difficult domains such as when escaping bug traps. This model can also be used for dimensionality reduction in multi-agent environments with dynamic obstacles. Instead of planning in a high-dimensional space that includes the configurations of the other agents, we plan in a low-dimensional subspace relying on the sequence model to bias samples using the observed behavior of the other agents. The techniques presented here are general, include both graphical models and deep learning approaches, and can be adapted to a range of planners. Yen-Ling Kuo, Andrei Barbu, Boris Katz |
IROS | 3 |
| 2018 | Assessing Language Proficiency from Eye Movements in ReadingabstractYevgeni Berzak, Boris Katz, Roger Levy. Proceedings of the 2018 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, Volume 1 (Long Papers). 2018. Yevgeni Berzak, Boris Katz, Roger Levy |
NAACL-HLT | 2 |
| 2017 | Predicting Native Language from GazeabstractA fundamental question in language learning concerns the role of a speaker's first language in second language acquisition.We present a novel methodology for studying this question: analysis of eye-movement patterns in second language reading of free-form text.Using this methodology, we demonstrate for the first time that the native language of English learners can be predicted from their gaze fixations when reading English.We provide analysis of classifier uncertainty and learned features, which indicates that differences in English reading are likely to be rooted in linguistic divergences across native languages.The presented framework complements production studies and offers new ground for advancing research on multilingualism. 1 Yevgeni Berzak, Chie Nakamura, Suzanne Flynn, Boris Katz |
ACL (1) | 4 |
| 2017 | Temporal Grounding Graphs for Language Understanding with Accrued Visual-Linguistic ContextabstractA robot’s ability to understand or ground natural language instructions is fundamentally tied to its knowledge about the surrounding world. We present an approach to grounding natural language utterances in the context of factual information gathered through natural-language interactions and past visual observations. A probabilistic model estimates, from a natural language utterance, the objects, relations, and actions that the utterance refers to, the objectives for future robotic actions it implies, and generates a plan to execute those actions while updating a state representation to include newly acquired knowledge from the visual-linguistic context. Grounding a command necessitates a representation for past observations and interactions; however, maintaining the full context consisting of all possible observed objects, attributes, spatial relations, actions, etc., over time is intractable. Instead, our model, Temporal Grounding Graphs, maintains a learned state representation for a belief over factual groundings, those derived from natural-language interactions, and lazily infers new groundings from visual observations using the context implied by the utterance. This work significantly expands the range of language that a robot can understand by incorporating factual knowledge and observations of its workspace into its inference about the meaning and grounding of natural-language utterances. Rohan Paul, Andrei Barbu, Sue Felshin, Boris Katz, Nicholas Roy |
IJCAI | 4 |
| 2016 | Universal Dependencies for Learner EnglishabstractYevgeni Berzak, Jessica Kenney, Carolyn Spadine, Jing Xian Wang, Lucia Lam, Keiko Sophie Mori, Sebastian Garza, Boris Katz. Proceedings of the 54th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2016. Yevgeni Berzak, Jessica Kenney, Carolyn Spadine, Jing Xian Wang, Lucia Lam, Keiko Sophie Mori, Sebastian Garza, Boris Katz |
ACL (1) | 8 |
| 2016 | Anchoring and Agreement in Syntactic AnnotationsabstractWe present a study on two key characteristics of human syntactic annotations: anchoring and agreement. Anchoring is a well known cognitive bias in human decision making, where judgments are drawn towards pre-existing values. We study the influence of anchoring on a standard approach to creation of syntactic resources where syntactic annotations are obtained via human editing of tagger and parser output. Our experiments demonstrate a clear anchoring effect and reveal unwanted consequences, including overestimation of parsing performance and lower quality of annotations in comparison with human-based annotations. Using sentences from the Penn Treebank WSJ, we also report systematically obtained inter-annotator agreement estimates for English dependency parsing. Our agreement results control for parser bias, and are consequential in that they are on par with state of the art parsing performance for English newswire. We discuss the impact of our findings on strategies for future annotation efforts and parser evaluations. Yevgeni Berzak, Yan Huang 0014, Andrei Barbu, Anna Korhonen, Boris Katz |
EMNLP | 5 |
| 2016 | Learning to Answer Questions from Wikipedia InfoboxesabstractA natural language interface to answers on the Web can help us access information more efficiently.We start with an interesting source of information-infoboxes in Wikipedia that summarize factoid knowledge-and develop a comprehensive approach to answering questions with high precision.We first build a system to access data in infoboxes in a structured manner.We use our system to construct a crowdsourced dataset of over 15,000 highquality, diverse questions.With these questions, we train a convolutional neural network model that outperforms models that achieve top results in similar answer selection tasks. Alvaro Morales, Varot Premtoon, Cordelia Avery, Sue Felshin, Boris Katz |
EMNLP | 5 |
| 2015 | Towards a Programmer's Apprentice (Again)abstractProgrammers are loathe to interrupt their workflow to document their design rationale, leading to frequent errors when software is modified — often much later and by different programmers. A Programmer’s Assistant could interact with the programmer to capture and preserve design rationale, in a natural way that would make rationale capture "cost less than it's worth", and could also detect common flaws in program design. Such a programmer’s assistant was not practical when it was first proposed decades ago, but advances over the years make now the time to revisit the concept, as our prototype shows. Howard E. Shrobe, Boris Katz, Randall Davis |
AAAI | 2 |
| 2015 | Contrastive Analysis with Predictive Power: Typology Driven Estimation of Grammatical Error Distributions in ESLabstractThis work examines the impact of crosslinguistic transfer on grammatical errors in English as Second Language (ESL) texts.Using a computational framework that formalizes the theory of Contrastive Analysis (CA), we demonstrate that language specific error distributions in ESL writing can be predicted from the typological properties of the native language and their relation to the typology of English.Our typology driven model enables to obtain accurate estimates of such distributions without access to any ESL data for the target languages.Furthermore, we present a strategy for adjusting our method to low-resource languages that lack typological documentation using a bootstrapping approach which approximates native language typology from ESL texts.Finally, we show that our framework is instrumental for linguistic inquiry seeking to identify first language factors that contribute to a wide range of difficulties in second language acquisition. Yevgeni Berzak, Roi Reichart, Boris Katz |
CoNLL | 3 |
| 2015 | Do You See What I Mean? Visual Resolution of Linguistic AmbiguitiesabstractUnderstanding language goes hand in hand with the ability to integrate complex contextual information obtained via perception.In this work, we present a novel task for grounded language understanding: disambiguating a sentence given a visual scene which depicts one of the possible interpretations of that sentence.To this end, we introduce a new multimodal corpus containing ambiguous sentences, representing a wide range of syntactic, semantic and discourse ambiguities, coupled with videos that visualize the different interpretations for each sentence.We address this task by extending a vision model which determines if a sentence is depicted by a video.We demonstrate how such a model can be adjusted to recognize different interpretations of the same underlying sentence, allowing to disambiguate sentences in a unified fashion across the different ambiguity types. Yevgeni Berzak, Andrei Barbu, Daniel Harari, Boris Katz, Shimon Ullman |
EMNLP | 4 |
| 2014 | Reconstructing Native Language Typology from Foreign Language UsageabstractThis work was supported by the Center for Brains, Minds and Machines
(CBMM), funded by NSF STC award CCF - 1231216. Yevgeni Berzak, Roi Reichart, Boris Katz |
CoNLL | 3 |
| 2011 | A case for query by image and text content: searching computer help using screenshots and keywordsabstractThe multimedia information retrieval community has dedicated extensive research effort to the problem of content-based image retrieval (CBIR). However, these systems find their main limitation in the difficulty of creating pictorial queries. As a result, few systems offer the option of querying by visual examples, and rely on automatic concept detection and tagging techniques to provide support for searching visual content using textual queries. Tom Yeh, Brandyn White, José San Pedro, Boris Katz, Larry Davis 0001 |
WWW | 4 |
| 2009 | Searching documentation using text, OCR, and imageabstractWe describe a mixed-modality method to index and search software documentation in three ways: plain text, OCR text of embedded figures, and visual features of these figures. Using a corpus of 102 computer books with a total of 62,943 pages and 75,800 figures, we empirically demonstrate that our method achieves better precision/recall than do alternatives based on single modalities. Tom Yeh, Boris Katz |
SIGIR | 2 |
| 2006 | Using Semantic Overlap Scoring in Answering TREC Relationship Questions
Gregory Marton, Boris Katz |
LREC | 2 |
| 2006 | Building a reusable test collection for question answeringabstractAbstract In contrast to traditional information retrieval systems, which return ranked lists of documents that users must manually browse through, a question answering system attempts to directly answer natural language questions posed by the user. Although such systems possess language‐processing capabilities, they still rely on traditional document retrieval techniques to generate an initial candidate set of documents. In this article, the authors argue that document retrieval for question answering represents a task different from retrieving documents in response to more general retrospective information needs. Thus, to guide future system development, specialized question answering test collections must be constructed. They show that the current evaluation resources have major shortcomings; to remedy the situation, they have manually created a small, reusable question answering test collection for research purposes. In this article they describe their methodology for building this test collection and discuss issues they encountered regarding the notion of “answer correctness.” Jimmy Lin, Boris Katz |
J. Assoc. Inf. Sci. Technol. | 2 |
| 2005 | Capturing Expression Using Linguistic Information
Özlem Uzuner, Boris Katz |
AAAI | 2 |
| 2005 | A Comparative Study of Language Models for Book and Author Recognition
Özlem Uzuner, Boris Katz |
IJCNLP | 2 |
| 2004 | Answering Definition Questions Using Multiple Knowledge Sources
Wesley Hildebrandt, Boris Katz, Jimmy Lin |
HLT-NAACL | 2 |
| 2003 | Question answering from the web using knowledge annotation and knowledge mining techniquesabstractWe present a strategy for answering fact-based natural language questions that is guided by a characterization of real-world user queries. Our approach, implemented in a system called Aranea, extracts answers from the Web using two different techniques: knowledge annotation and knowledge mining. Knowledge annotation is an approach to answering large classes of frequently occurring questions by utilizing semi\-structured and structured Web sources. Knowledge mining is a statistical approach that leverages massive amounts of Web data to overcome many natural language processing challenges. We have integrated these two different paradigms into a question answering system capable of providing users with concise answers that directly address their information needs. Jimmy Lin, Boris Katz |
CIKM | 2 |
| 2003 | A Knowledge Acquisition Tool for Course of Action Analysis
Kim Barker, Jim Blythe, Gary C. Borchardt, Vinay K. Chaudhri, Peter Clark, Paul R. Cohen, Julie Fitzgerald, Kenneth D. Forbus, Yolanda Gil, Boris Katz, Jihie Kim, Gary W. King, Sunil Mishra, Clayton T. Morrison, Kenneth S. Murray, Charley Otstott, Bruce W. Porter, Robert Schrag, Tomás E. Uribe, Jeffrey M. Usher, Peter Z. Yeh |
IAAI | 10 |
| 2003 | What Makes a Good Answer? The Role of Context in Question Answering
Jimmy Lin, Dennis Quan, Vineet Sinha, Karun Bakshi, David Huynh, Boris Katz, David R. Karger |
INTERACT | 6 |
| 2003 | Sticky notes for the semantic webabstractComputer-based annotation is increasing in popularity as a mechanism for revising documents and sharing comments over the Internet. One reason behind this surge is that viewpoints, summaries, and notes written by others are often helpful to readers. In particular, these types of annotations can help users locate or recall relevant documents. We believe that this model can be applied to the problem of retrieval on the Semantic Web. In this paper, we propose a generalized annotation environment that supports richer forms of description such as natural language. We discuss how RDF can be used to model annotations and the connections between annotations and the documents they describe. Furthermore, we explore the idea of a question answering interface that allows retrieval based both on the text of the annotations and the annotations associated metadata. Finally, we speculate on how these features could be pervasively integrated into an information management environment, making Semantic Web annotation a first class player in terms of document management and retrieval David R. Karger, Boris Katz, Jimmy Lin, Dennis Quan |
IUI | 2 |
| 2003 | Quantitative evaluation of passage retrieval algorithms for question answeringabstractPassage retrieval is an important component common to many question answering systems. Because most evaluations of question answering systems focus on end-to-end performance, comparison of common components becomes di#cult. To address this shortcoming, we present a quantitative evaluation of various passage retrieval algorithms for question answering, implemented in a framework called Pauchok. We present three important findings: Boolean querying schemes perform well in the question answering task. The performance di#erences between various passage retrieval algorithms vary with the choice of document retriever, which suggests significant interactions between document retrieval and passage retrieval. The best algorithms in our evaluation employ density-based measures for scoring query terms. Our results reveal future directions for passage retrieval and question answering. Stefanie Tellex, Boris Katz, Jimmy Lin, Aaron Fernandes, Gregory Marton |
SIGIR | 2 |
| 2002 | Omnibase: Uniform Access to Heterogeneous Data for Question Answering
Boris Katz, Sue Felshin, Deniz Yuret, Ali Ibrahim, Jimmy Lin, Gregory Marton, Alton Jerome McFarland, Baris Temelkuran |
NLDB | 1 |
| 1988 | Exploiting lexical regularities in designing natural language systems
Boris Katz, Beth Levin |
COLING | 1 |
| 1983 | Learning Physical Descriptions From Functional Definitions, Examples, and Precedents
Patrick Henry Winston, Boris Katz, Thomas O. Binford, Michael R. Lowry |
AAAI | 2 |