Demo Data from EDBT 2026 / reviewers in the wild / expert
Branislav Micusík
dblp:m/BranislavMicusik · also Branislav Micusik
· DBLP profile ↗
28ranked-venue papers
20as first author
1since 2021 · last 2021
0000-0003-3896-9848ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 22 · 15 first-authorArtificial intelligence and machine learning · 21 · 17 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
14 papers |
3D vision · 83% Robot navigation and mapping · 13% Segmentation and scene understanding · 3% | |
| Computer graphics and multimedia
7 papers |
Computational photography and imaging · 45% Geometric modeling and processing · 28% Image and video processing · 27% |
Topics — the 27 heaviest of 29, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › camera calibration › camera model
rolling shutter camera |
0.5 | 1 | 2021 | Renormalization for Initialization of Rolling Shutter Visual-Inertial Odometry · Int. J. Comput. Vis. 2021 |
Robotics › Robot navigation and mapping › visual odometry
visual-inertial odometry |
0.5 | 1 | 2021 | Renormalization for Initialization of Rolling Shutter Visual-Inertial Odometry · Int. J. Comput. Vis. 2021 |
Computer vision › 3D vision
structure from motion |
0.3 | 2 | 2017 | Structure from Motion with Line Segments Under Relaxed Endpoint Constraints · Int. J. Comput. Vis. 2017 Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computer vision › 3D vision
3d reconstruction |
0.3 | 4 | 2010 | Localizing non-overlapping surveillance cameras under the L-Infinity norm · CVPR 2010 Piecewise planar city 3D modeling from street view panoramic sequences · CVPR 2009 Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computational photography and imaging
camera calibration |
0.3 | 4 | 2010 | Localizing non-overlapping surveillance cameras under the L-Infinity norm · CVPR 2010 Simultaneous surveillance camera calibration and foot-head homology estimation from human detections · CVPR 2010 Autocalibration & 3D Reconstruction with Non-Central Catadioptric Cameras · CVPR (1) 2004 |
Geometric modeling and processing › 3d reconstruction › geometry reconstruction
line segment reconstruction |
0.3 | 1 | 2017 | Structure from Motion with Line Segments Under Relaxed Endpoint Constraints · Int. J. Comput. Vis. 2017 |
Computer vision › 3D vision › visual localization
indoor visual localization |
0.2 | 1 | 2015 | Descriptor free visual indoor localization with line segments · CVPR 2015 |
Computer vision › 3D vision
visual localization |
0.2 | 1 | 2015 | Descriptor free visual indoor localization with line segments · CVPR 2015 |
Image and video processing
image segmentation |
0.1 | 2 | 2007 | Multi-label image segmentation via max-sum solver · CVPR 2007 Automatic Image Segmentation by Positioning a Seed · ECCV (2) 2006 |
Computer vision › 3D vision
camera pose estimation |
0.1 | 1 | 2011 | Relative pose problem for non-overlapping surveillance cameras with known gravity vector · CVPR 2011 |
Computer vision › 3D vision › camera pose estimation
relative pose estimation |
0.1 | 1 | 2011 | Relative pose problem for non-overlapping surveillance cameras with known gravity vector · CVPR 2011 |
Computer vision › 3D vision › stereo vision
stereo matching |
0.1 | 1 | 2010 | Multi-view Superpixel Stereo in Urban Environments · Int. J. Comput. Vis. 2010 |
Computer vision › Segmentation and scene understanding › image segmentation › region-based segmentation
superpixel segmentation |
0.1 | 1 | 2010 | Multi-view Superpixel Stereo in Urban Environments · Int. J. Comput. Vis. 2010 |
Computational photography and imaging
camera localization |
0.1 | 1 | 2010 | Localizing non-overlapping surveillance cameras under the L-Infinity norm · CVPR 2010 |
Computer vision › 3D vision › 3d reconstruction
multi-view stereo |
0.1 | 1 | 2009 | Piecewise planar city 3D modeling from street view panoramic sequences · CVPR 2009 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
piecewise planar reconstruction |
0.1 | 1 | 2009 | Piecewise planar city 3D modeling from street view panoramic sequences · CVPR 2009 |
Computer vision › 3D vision › camera calibration
vanishing point estimation |
0.1 | 1 | 2008 | Towards detection of orthogonal planes in monocular images of indoor environments · ICRA 2008 |
Computer vision › 3D vision › stereo vision › stereo matching
wide baseline stereo matching |
0.1 | 1 | 2008 | Detection and matching of rectilinear structures · CVPR 2008 |
Image and video processing › image segmentation
markov random field segmentation |
0.1 | 1 | 2007 | Multi-label image segmentation via max-sum solver · CVPR 2007 |
Image and video processing › image segmentation › semantic segmentation
multi-label segmentation |
0.1 | 1 | 2007 | Multi-label image segmentation via max-sum solver · CVPR 2007 |
Computer vision › 3D vision › structure from motion
bundle adjustment |
0.1 | 1 | 2006 | Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computer vision › 3D vision
camera calibration |
0.1 | 1 | 2006 | Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computer vision › 3D vision › camera calibration
self-calibration |
0.1 | 1 | 2006 | Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computer vision › 3D vision › multi-view geometry
two-view geometry |
0.1 | 1 | 2006 | Structure from Motion with Wide Circular Field of View Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2006 |
Computational photography and imaging › camera calibration
lens distortion calibration |
0.0 | 1 | 2003 | Estimation of omnidirectional camera model from epipolar geometry · CVPR (1) 2003 |
Computer vision › Image recognition and object detection › object detection › category-specific object detection
person detection |
0.0 | 1 | 2010 | Simultaneous surveillance camera calibration and foot-head homology estimation from human detections · CVPR 2010 |
Computer vision › 3D vision › multi-view geometry
epipolar geometry |
0.0 | 1 | 2003 | Estimation of omnidirectional camera model from epipolar geometry · CVPR (1) 2003 |
Methods — techniques the papers use, named apart from their topics
bundle adjustment · 0.9renormalization · 0.5quadratic eigenvalue problem · 0.4second-order cone programming · 0.3l-infinity norm · 0.2integral contour images · 0.2integral contour based human detector · 0.2first-best search · 0.2chamfer distance · 0.2markov random field · 0.2quasi-convex optimization · 0.1max-sum solver · 0.1linear programming · 0.1MAP estimation · 0.1linear estimation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Renormalization for Initialization of Rolling Shutter Visual-Inertial Odometry
Branislav Micusík, Georgios Evangelidis 0002 |
Int. J. Comput. Vis. | 1 |
| 2017 | Structure from Motion with Line Segments Under Relaxed Endpoint Constraints
Branislav Micusík, Horst Wildenauer |
Int. J. Comput. Vis. | 1 |
| 2015 | Descriptor free visual indoor localization with line segmentsabstractWe present a novel view on the indoor visual localization problem, where we avoid the use of interest points and associated descriptors, which are the basic building blocks of most standard methods. Instead, localization is cast as an alignment problem of the edges of the query image to a 3D model consisting of line segments. The proposed strategy is effective in low-textured indoor environments and in very wide baseline setups as it overcomes the dependency of image descriptors on textures, as well as their limited invariance to view point changes. The basic features of our method, which are prevalent indoors, are line segments. As we will show, they allow for defining an efficient Chamfer distance-based aligning cost, computed through integral contour images, incorporated into a first-best-search strategy. Experiments confirm the effectiveness of the method in terms of both, accuracy and computational complexity. Branislav Micusík, Horst Wildenauer |
CVPR | 1 |
| 2014 | Structure from Motion with Line Segments under Relaxed Endpoint ConstraintsabstractWe present a novel SfM pipeline which estimates motion and wiry 3D structure from imaged line segments across multiple views. Though the position of lines can be determined more accurately than point features, the issue of detecting stable endpoints diverted most research focus away to point-based methods. In our approach, we tackle this problem by utilizing relaxed constraints on the endpoint positions both during matching as well as in the Bundle Adjustment stage. Furthermore, we gain efficiency in estimating trifocal image relations by decoupling rotation and translation. To this end, a novel linear solver for relative translation estimation given rotations from five line correspondences in three views is introduced. Experiments on long sequences show that our line-based SfM pipeline advantageously complements point-based methods, giving more meaningful 3D representation for indoor scenarios. Branislav Micusík, Horst Wildenauer |
3DV | 1 |
| 2013 | Sparse Point Cloud Densification by Combining Multiple Segmentation MethodsabstractThis paper presents a novel method for dense 3D reconstruction of man-made environments. Such environments suffer from texture less and non-Lambertian surfaces, where conventional, feature-Based 3D reconstruction pipelines fail to obtain good feature matches. To compensate this lack of feature matches, we exploit the semantic information available in 2D images to estimate both a corresponding 3D position and a 3D surface normal for each pixel. A semantic classifier is therefore applied on a single segmented image in order to get a likelihood for a segment providing one of the surface normals within a discrete set of them. To improve the accuracy of this labeling step, we exploit multiple segmentation methods. The global best surface normal configuration over all pixels of an image is then obtained by using a Markov Random Field. In the last step, the 3D model of a single 2D input image is reconstructed by combining the semantic surface normal estimation with the sparse point cloud coming from feature Based matching. It is shown experimentally, that our proposed method clearly outperforms state-of-the-art dense 3D reconstruction pipelines and surface layout estimation approaches. Michael Hödlmoser, Branislav Micusík, Martin Kampel |
3DV | 2 |
| 2013 | Model-Based Vehicle Pose Estimation and Tracking in Videos Using Random ForestsabstractThis paper presents a computational effective framework for tracking and pose estimation of vehicles in videos reaching comparable performance to state-of-the-art methods. We cast the problem of vehicle tracking as ranking possible poses for each frame and connecting subsequent poses by exploiting a feasible motion model over time. As a novelty, we use random forests trained on a set of existing 3D models for estimating the pose. We discretize the viewpoint space for training, where a synthetic camera is orbiting around the models. To compare projections of 3D models to real world 2D input frames, we introduce simple but discriminative principle gradient features to describe both images. A Markov Random Field ensures to pick the perfect pose over time and the vehicle to follow a feasible motion. As can be seen from our experiments performed on a variety of videos with vast variation of vehicle types, the proposed framework achieves similar results in less computational time compared to state-of-the-art methods. Michael Hödlmoser, Branislav Micusík, Marc Pollefeys, Ming-Yu Liu 0001, Martin Kampel |
3DV | 2 |
| 2013 | Minimal Solution for Uncalibrated Absolute Pose Problem with a Known Vanishing PointabstractWe present a novel minimal solution for the uncalibrated absolute pose problem given one vanishing point. The proposed method complements state-of-the-art minimal absolute pose solvers and contributes to the handling camera localization problem in poor textured indoor environments. Those environments almost always exhibit edges aligned with the gravity direction which can be detected in images as a vanishing point. The vanishing point with suitable parametrization of the unknowns allows to cast the problem as a Quartic Eigenvalue Problem, a type of nonlinear problem for which very effective solvers exist. The proposed solution yields a reduction in one of the point correspondences which are required by PnP algorithms. In comparison to the general four point PnP algorithms, our method is numerically more stable and more robust to noise. This is demonstrated on a variety of synthetic and real data in scope of calibrating surveillance and mobile phone cameras. Branislav Micusík, Horst Wildenauer |
3DV | 1 |
| 2013 | Closed form solution for radial distortion estimation from a single vanishing pointabstractRadial lens distortion found in real, most notably off-the-shelf medium to wide angle optics can be quite severe. A-priori calibration remedies the problem, but requires access to the camera. Alternative approaches make use of correspondences in multiple images of a moving camera [3], relying on sufficiently overlapping views. Our paper fits in the category of techniques, where straight scene lines are used to determine distortion parameters from a single image. These plumbline methods [2] critically depend on the existence of long edges and get thrown of easily if a significant portion originates from non-linear structures. Here, the use of vanishing points provides an advantage: When a large number of image edges groups w.r.t. to a common vanishing point, it is very likely that they stem from parallel scene lines. Recent methods for vanishing point detection either ignore radial distortion completely, or assume only weak distortion, which is accounted for after vanishing point estimation [1, 4]. If strong distortion is present the effects are detrimental to the extraction of vanishing points and such algorithms are bound to fail. Furthermore, when dealing with radial distortion effects in refinement stages, the error is assessed in the undistorted image. This creates significant bias towards estimates shrinking the undistorted image [5] Contributions: To overcome this limitation, we suggest a simple RANSAC procedure for vanishing point detection by clustering of distorted lines. The proposed technique builds upon: a) Our newly devised closed-form solution for simultaneously estimating a vanishing point and radial distortion from three distorted image lines. b) A consistency measure which avoid bias by quantifying the error of lines w.r.t. a vanishing point in the distorted image. Specifically, our work bases on the division model [3], mapping a distorted image point x = (x,y) to the undistorted point x by Horst Wildenauer, Branislav Micusík |
BMVC | 2 |
| 2011 | Relative pose problem for non-overlapping surveillance cameras with known gravity vectorabstractWe present a method for estimating the relative pose of two calibrated or uncalibrated non-overlapping surveillance cameras from observing a moving object. We show how to tackle the problem of missing point correspondences heavily required by SfM pipelines and how to go beyond this basic paradigm. We relax the non-linear nature of the problem by accepting two assumptions which surveillance scenarios offer, i.e. the presence of a moving object and easily estimable gravity vector. By those assumptions we cast the problem as a Quadratic Eigenvalue Problem offering an elegant way of treating nonlinear monomials and delivering a quasi closed-form solution as a reliable starting point for a further bundle adjustment. We are the first to bring the closed form solution to such a very practical problem arising in video surveillance. Results in different camera setups demonstrate the feasibility of the approach. Branislav Micusík |
CVPR | 1 |
| 2011 | Trajectory reconstruction from non-overlapping surveillance cameras with relative depth ordering constraintsabstractWe present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that problem ill-posed as no point correspondences can be established which are necessary for the well known point triangulation. The proposed solution instead builds on the assumption of trajectory smoothness and depth ordering prior information. We propose a novel formulation with a consistent minimization criterion and a way to utilize the depth ordering prior reflected by the size change of a bounding box associated to an image point being tracked. Reconstructing trajectory minimizing the trajectory smoothness, its re-projection error and employing the depth priors is casted as the Second Order Cone Program yielding a global optimum. The new formulation together with the proposed depth prior significantly improves the trajectory reconstruction in sense of accuracy and topology, and speeds up the solver. Synthetic and real experiments validate the feasibility of the proposed approach. Branislav Micusík |
ICCV | 1 |
| 2011 | Exploiting spatial consistency for object classification and pose estimationabstractIn this paper we present a novel object classification and pose recovery algorithm which takes advantage of existing 3D models and multiple synchronized and calibrated views. Having a calibrated scenario provides redundant data which can be exploited for gathering spatial consistency of an object's 3D pose and its class. In a first step, the cameras need to be calibrated and aligned to one common coordinate system. A training set of 3D models, a calibrated setup and Harris corner features are used to find the best fitting 2D projection for an object within the scene. The results are improved by aligning multiple synchronized views to gain spatial consistency. Our experiments using real data show the enhanced results using a calibrated setup over analyzing each camera separately. Michael Hödlmoser, Branislav Micusík, Martin Kampel |
ICIP | 2 |
| 2010 | Simultaneous surveillance camera calibration and foot-head homology estimation from human detectionsabstractWe propose a novel method for automatic camera calibration and foot-head homology estimation by observing persons standing at several positions in the camera field of view. We demonstrate that human body can be considered as a calibration target thus avoiding special calibration objects or manually established fiducial points. First, by assuming roughly parallel human poses we derive a new constraint which allows to formulate the calibration of internal and external camera parameters as a Quadratic Eigenvalue Problem. Secondly, we couple the calibration with an improved effective integral contour based human detector and use 3D projected models to capture a large variety of person and camera mutual positions. The resulting camera auto-calibration method is very robust and efficient, and thus well suited for surveillance applications where the camera calibration process cannot use special calibration targets and must be simple. Branislav Micusík, Tomás Pajdla |
CVPR | 1 |
| 2010 | Localizing non-overlapping surveillance cameras under the L-Infinity normabstractThis paper presents a new approach to the problem of camera localization with non-overlapping camera views, particularly relevant for video surveillance systems. We show how to recast localization as quasi-convex optimization under the L-Infinity norm. Thereby we add the problem of reconstructing camera centers and 3D points for non-overlapping cameras with known internal parameters and known rotations to the class of known geometric problems solvable with Second Order Cone Programming. The 3D points are never seen by more than one camera, which makes the localization problem ill-posed. Therefore, the proposed approach employs temporal consistency of the 3D points to supply the missing constraints. Our formulation allows a global optimal solution to be found with a clear physical meaning of the cost function being minimized. Branislav Micusík, Roman P. Pflugfelder |
CVPR | 1 |
| 2010 | Multi-view Superpixel Stereo in Urban Environments
Branislav Micusík, Jana Kosecka |
Int. J. Comput. Vis. | 1 |
| 2010 | Generalized sparse MRF appearance models
Rene Donner, Georg Langs, Branislav Micusík, Horst Bischof |
Image Vis. Comput. | 3 |
| 2009 | Piecewise planar city 3D modeling from street view panoramic sequencesabstractCity environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We present a novel unified framework for creating 3D city models which overcomes these difficulties by exploiting image segmentation cues as well as presence of dominant scene orientations and piecewise planar structures. Given panoramic street view sequences, we first demonstrate how to robustly estimate camera poses without a need for bundle adjustment and propose a multi-view stereo method which operates directly on panoramas, while enforcing the piecewise planarity constraints in the sweeping stage. At last, we propose a new depth fusion method which exploits the constraints of urban environments and combines advantages of volumetric and viewpoint based fusion methods. Our technique avoids expensive voxelization of space, operates directly on 3D reconstructed points through effective kd-tree representation, and obtains a final surface by tessellation of backprojections of those points into the reference image. Branislav Micusík, Jana Kosecka |
CVPR | 1 |
| 2008 | Detection and matching of rectilinear structuresabstractIndoor and outdoor urban environments posses many regularities which can be efficiently exploited and used for general image parsing tasks. We present a novel approach for detecting rectilinear structures and demonstrate their use for wide baseline stereo matching, planar 3D reconstruction, and computation of geometric context. Assuming a presence of dominant orthogonal vanishing directions, we proceed by formulating the detection of the rectilinear structures as a labeling problem on detected line segments. The line segment labels, respecting the proposed grammar rules, are established as the MAP assignment of the corresponding MRF. The proposed framework allows to detect both full as well as partial rectangles, rectangle-in-rectangle structures, and rectangles sharing edges. The use of detected rectangles is demonstrated in the context of difficult wide baseline matching tasks in the presence of repetitive structures and large appearance changes. Branislav Micusík, Horst Wildenauer, Jana Kosecka |
CVPR | 1 |
| 2008 | Towards detection of orthogonal planes in monocular images of indoor environmentsabstractIn this paper, we describe the components of a novel algorithm for the extraction of dominant orthogonal planar structures from monocular images taken in indoor environments. The basic building block of our approach is the use of vanishing points and vanishing lines imposed by the frequently observed dominance of three mutually orthogonal vanishing directions in man-made world. Vanishing points are found by an improved approach, taking no assumptions on known internal or external camera parameters. The problem of detecting planar patches is attacked using a probabilistic framework, searching for the maximum a posteriori probability (MAP) in a Markov Random Field (MRF). For this, we propose a novel formulation fusing geometric information obtained from vanishing points and features, such as rectangles and partial rectangles, together with a color-homogeneity criteria imposed by an image over-segmentation. The method was evaluated on a set of images exhibiting largely varying characteristics concerning image quality and scene complexity. Experiments show that the method, despite the variations, works in a stable manner and that its performance compares favorably to the state-of-the-art. Branislav Micusík, Horst Wildenauer, Markus Vincze |
ICRA | 1 |
| 2007 | Efficient Texture Representation Using Multi-scale Regions
Horst Wildenauer, Branislav Micusík, Markus Vincze |
ACCV (1) | 2 |
| 2007 | Sparse MRF Appearance Models for Fast Anatomical Structure LocalisationabstractImage segmentation methods like active shape models, active appearance models or snakes require an initialisation that guarantees a considerable overlap with the object to be segmented. In this paper we present an approach that localises anatomical structures in a global manner by means of Markov Random Fields (MRF). It does not need initialisation, but finds the most plausible match of the query structure in the image. It provides for precise, reliable and fast detection of the structure and can serve as initialisation for more detailed segmentation steps. Sparse MRF Appearance Models (SAMs) encode a priori information about the geometric configurations of interest points, local features at these points and local features along the edges of adjacent points. This information is used to formulate a Markov Random Field and the mapping of the modeled object (e.g. a sequence of vertebrae) to the query image interest points is performed by the MAX-SUM algorithm. The local image information is captured by novel symmetry-based interest points and local descriptors derived from Gradient Vector Flow. Experimental results are reported for two data-sets showing the applicability to complex medical data. 1 Rene Donner, Branislav Micusík, Georg Langs, Horst Bischof |
BMVC | 2 |
| 2007 | Multi-label image segmentation via max-sum solverabstractWe formulate single-image multi-label segmentation into regions coherent in texture and color as a MAX-SUM problem for which efficient linear programming based solvers have recently appeared. By handling more than two labels, we go beyond widespread binary segmentation methods, e.g., MIN-CUT or normalized cut based approaches. We show that the MAX-SUM solver is a very powerful tool for obtaining the MAP estimate of a Markov random field (MRF). We build the MRF on superpixels to speed up the segmentation while preserving color and texture. We propose new quality functions for setting the MRF, exploiting priors from small representative image seeds, provided either manually or automatically. We show that the proposed automatic segmentation method outperforms previous techniques in terms of the global consistency error evaluated on the Berkeley segmentation database. Branislav Micusík, Tomás Pajdla |
CVPR | 1 |
| 2007 | Object Localization Based on Markov Random Fields and Symmetry Interest Points
Rene Donner, Branislav Micusík, Georg Langs, Lech Szumilas, Philipp Peloschek, Klaus Friedrich 0004, Horst Bischof |
MICCAI (2) | 2 |
| 2006 | Template Patch Driven Image SegmentationabstractWe present a method that partitions a single image into two layers, requiring that one layer has similar properties in terms of pixel colour variation to a provided template patch. First, the paper provides a new view on dening a similarity function for a pixel with its small neighbourhood to be part of the texture described by the template patch. This results in better description of pixels near the texture boundary. Second, it is shown how the Maximally Stable Extremal Regions (MSERs), originally designed for wide baseline stereo matching, can be used to locally merge pixels having the same intensity and thus reduce the dimension of the graph representing the image. The MSERs help in texture description and yield signicant reduction of memory and computation time. Finally the graph is fed into the min.cut/max.o w algorithm to cut the graph into two parts. Performance of the method is presented on some images from the Berkeley database. Finally, restrictions in using the method are discussed. Branislav Micusík, Allan Hanbury |
BMVC | 1 |
| 2006 | Automatic Image Segmentation by Positioning a Seed
Branislav Micusík, Allan Hanbury |
ECCV (2) | 1 |
| 2006 | Structure from Motion with Wide Circular Field of View CamerasabstractThis paper presents a method for fully automatic and robust estimation of two-view geometry, autocalibration, and 3D metric reconstruction from point correspondences in images taken by cameras with wide circular field of view. We focus on cameras which have more than 180 degrees field of view and for which the standard perspective camera model is not sufficient, e.g., the cameras equipped with circular fish-eye lenses Nikon FC-E8 (183 degrees), Sigma 8mm-f4-EX (180 degrees), or with curved conical mirrors. We assume a circular field of view and axially symmetric image projection to autocalibrate the cameras. Many wide field of view cameras can still be modeled by the central projection followed by a nonlinear image mapping. Examples are the above-mentioned fish-eye lenses and properly assembled catadioptric cameras with conical mirrors. We show that epipolar geometry of these cameras can be estimated from a small number of correspondences by solving a polynomial eigenvalue problem. This allows the use of efficient RANSAC robust estimation to find the image projection model, the epipolar geometry, and the selection of true point correspondences from tentative correspondences contaminated by mismatches. Real catadioptric cameras are often slightly noncentral. We show that the proposed autocalibration with approximate central models is usually good enough to get correct point correspondences which can be used with accurate noncentral models in a bundle adjustment to obtain accurate 3D scene reconstruction. Noncentral camera models are dealt with and results are shown for catadioptric cameras with parabolic and spherical mirrors. Branislav Micusík, Tomás Pajdla |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2005 | Supervised Texture Detection in Images
Branislav Micusík, Allan Hanbury |
CAIP | 1 |
| 2004 | Autocalibration & 3D Reconstruction with Non-Central Catadioptric Cameras
Branislav Micusík, Tomás Pajdla |
CVPR (1) | 1 |
| 2003 | Estimation of omnidirectional camera model from epipolar geometryabstractWe generalize the method of simultaneous linear estimation of multiple view geometry and lens distortion, introduced by Fitzgibbon at CVPR 2001, to an omnidirectional (angle of view larger than 180/spl deg/) camera. The perspective camera is replaced by a linear camera with a spherical retina and a nonlinear mapping of the sphere into the image plane. Unlike the previous distortion-based models, the new camera model is capable to describe a camera with an angle of view larger than 180/spl deg/ at the cost of introducing only one extra parameter. A suitable linearization of the camera model and of the epipolar constraint is developed in order to arrive at a quadratic eigenvalue problem for which efficient algorithms are known. The lens calibration is done from automatically established image correspondences only. Besides rigidity, no assumptions about the scene are made (e.g. presence of a calibration object). We demonstrate the method in experiments with Nikon FC-E8 fish-eye converter for COOLPIX digital camera. In practical situations, the proposed method allows to incorporate the new omnidirectional camera model into RANSAC - a robust estimation technique. Branislav Micusík, Tomás Pajdla |
CVPR (1) | 1 |