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Hanns Ruder

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9ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 60% Visualization and visual analytics · 40%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
ray tracing
0.122006
Explanatory and Illustrative Visualization of Special and General Relativity · IEEE Trans. Vis. Comput. Graph. 2006
Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance · ACM Trans. Graph. 1999
Visualization and visual analytics
scientific visualization
0.112006
Explanatory and Illustrative Visualization of Special and General Relativity · IEEE Trans. Vis. Comput. Graph. 2006
Rendering
light transport
0.011999
Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance · ACM Trans. Graph. 1999
Rendering
physically based rendering
0.011999
Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance · ACM Trans. Graph. 1999
Visualization and visual analytics › information visualization › knowledge visualization
educational visualization
0.012006
Explanatory and Illustrative Visualization of Special and General Relativity · IEEE Trans. Vis. Comput. Graph. 2006
Rendering › surface rendering
polygon rendering
0.011999
Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance · ACM Trans. Graph. 1999

Methods — techniques the papers use, named apart from their topics

egocentric visualization · 0.1GPU rendering · 0.14d ray tracing · 0.1photon counting · 0.0
YearPublicationVenuePosition
2006 Explanatory and Illustrative Visualization of Special and General Relativity
abstract
This paper describes methods for explanatory and illustrative visualizations used to communicate aspects of Einstein's theories of special and general relativity, their geometric structure, and of the related fields of cosmology and astrophysics. Our illustrations target a general audience of laypersons interested in relativity. We discuss visualization strategies, motivated by physics education and the didactics of mathematics, and describe what kind of visualization methods have proven to be useful for different types of media, such as still images in popular science magazines, film contributions to TV shows, oral presentations, or interactive museum installations. Our primary approach is to adopt an egocentric point of view: The recipients of a visualization participate in a visually enriched thought experiment that allows them to experience or explore a relativistic scenario. In addition, we often combine egocentric visualizations with more abstract illustrations based on an outside view in order to provide several presentations of the same phenomenon. Although our visualization tools often build upon existing methods and implementations, the underlying techniques have been improved by several novel technical contributions like image-based special relativistic rendering on GPUs, special relativistic 4D ray tracing for accelerating scene objects, an extension of general relativistic ray tracing to manifolds described by multiple charts, GPU-based interactive visualization of gravitational light deflection, as well as planetary terrain rendering. The usefulness and effectiveness of our visualizations are demonstrated by reporting on experiences with, and feedback from, recipients of visualizations and collaborators.
Daniel Weiskopf, Marc Borchers, Thomas Ertl, Martin Falk, Oliver Fechtig, Regine Frank, Frank Grave, Andreas King, Ute Kraus, Thomas Müller 0005, Hans-Peter Nollert, Isabel Rica Mendez, Hanns Ruder, Tobias Schafhitzel, Sonja Schär, Corvin Zahn, Michael Zatloukal
IEEE Trans. Vis. Comput. Graph.13
2005 Visualization in the Einstein Year 2005: A Case Study on Explanatory and Illustrative Visualization of Relativity and Astrophysics
abstract
In this application paper, we report on over fifteen years of experience with relativistic and astrophysical visualization, which has been culminating in a substantial engagement for visualization in the Einstein Year 2005 - the 100/sup th/ anniversary of Einstein's publications on special relativity, the photoelectric effect, and Brownian motion. This paper focuses on explanatory and illustrative visualizations used to communicate aspects of the difficult theories of special and general relativity, their geometric structure, and of the related fields of cosmology and astrophysics. We discuss visualization strategies, motivated by physics education and didactics of mathematics, and describe what kind of visualization methods have proven to be useful for different types of media, such as still images in popular-science magazines, film contributions to TV shows, oral presentations, or interactive museum installations. Although our visualization tools build upon existing methods and implementations, these techniques have been improved by several novel technical contributions like image-based special relativistic rendering on GPUs, an extension of general relativistic ray tracing to manifolds described by multiple charts, GPU-based interactive visualization of gravitational light deflection, as well as planetary terrain rendering. The usefulness and effectiveness of our visualizations are demonstrated by reporting on experiences with, and feedback from, recipients of visualizations and collaborators.
Daniel Weiskopf, Marc Borchers, Thomas Ertl, Martin Falk, Oliver Fechtig, Regine Frank, Frank Grave, Andreas King, Ute Kraus, Thomas Müller 0005, Hans-Peter Nollert, Isabel Rica Mendez, Hanns Ruder, Corvin Zahn, Michael Zatloukal, Tobias Schafhitzel, Sonja Schär
IEEE Visualization13
2001 XPulsaratsignhome - Schools help Scientists
abstract
In spring 1999, the Department for Theoretical Astrophysics of Tubingen University together with the Ministries of Science and of Education, Baden-Wurttemberg, started a global computing project called XPulsar@home. Its aim was to compute a large number of X-Ray Pulsar models with a Monte-Carlo-Simulation code. The simulation was implemented as a Java applet, later also as a Java application, running on private or school PCs of volunteer participants. The server structure consisted of one main server and several slave servers. The whole system, except for the Java virtual machines, was built from free software components. During the first four months, about 75 years of computation time was obtained, with several hundred clients. The major motivation to contribute was a competition among the high schools in Baden-Wurttemberg. The second objective of the competition was to make physics and astronomy more interesting and exciting for students through participation in a research project.
Christopher Weth, Ute Kraus, Jan Freuer, Michael Ruder, Raphael Dannecker, Peer Schneider, Martin Konold, Hanns Ruder
CCGRID8
2000 Real-world relativity: image-based special relativistic visualization
abstract
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world scenes filmed by a standard camera. The relativistic effects on image generation are determined by the relativistic aberration of light, the Doppler effect, and the searchlight effect. These account for changes of apparent geometry, color and brightness of the objects. It is shown how the relativistic effects can be taken into account by a modification of the plenoptic function. Therefore, all known image-based nonrelativistic rendering methods can easily be extended to incorporate relativistic rendering. Our implementation allows interactive viewing of relativistic panoramas and the production of movies which show super-fast travel. Examples in the form of snapshots and film sequences are included.
Daniel Weiskopf, Daniel Kobras, Hanns Ruder
IEEE Visualization3
2000 Illumination and acceleration in the visualization of special relativity: a comment on fast rendering of relativistic objects
abstract
We address the issue of illumination and acceleration in special relativistic visualization. Betts (J. Visual. Comput. Animat. 1998; 9: 17–31) presents an incorrect derivation of the transformation of the Rayleigh–Jeans radiation, which we compare to the correct transformation of radiance in the framework of special relativity. His rendering algorithm can be modified to correctly account for the relativistic effects on illumination. Furthermore, we show how acceleration can be included in special relativistic visualization by calculating the trajectory of accelerating objects, which is a prerequisite for a physically based camera model. Therefore interaction and animation in special relativistic visualization are possible. Copyright © 2000 John Wiley & Sons, Ltd.
Daniel Weiskopf, Ute Kraus, Hanns Ruder
Comput. Animat. Virtual Worlds3
1999 Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance
abstract
We demonstrate that a photo-realistic image of a rapidly moving object is dominated by the searchlight and Doppler effects. Using a photon-counting technique, we derive expressions for the relativistic transformation of radiance. We show how to incorportate the Doppler and searchlight effects in the two common techniques of special relativistic visualization, namely ray tracing and polygon rendering. Most authors consider geometrical appearance only and neglect relativistic effects on the lighting model. Chang et al. [1996] present an incorrect derivation of the searchlight effect, which we compare to our results. Some examples are given to show the results of image synthesis with relativistic effects taken into account.
Daniel Weiskopf, Ute Kraus, Hanns Ruder
ACM Trans. Graph.3
1993 Interactive control of biomechanical animation
Thomas Ertl, Hanns Ruder, Ralf Allrutz, Karin Gruber, Michael Günther 0001, Frank Hospach, Michael Ruder, Jörg Subke, Karin Widmayer
Vis. Comput.2
1989 Visualisation in Astrophysics
abstract
This paper reports on progress we have made in modelling cosmic X-ray sources on supercomputers. The results we present are meant to serve as an example for the fact that sophisticated visualization techniques play a crucial role in scientific computing. Among the graphical methods we demonstrate, raytracing in curved space-time and a physically motivated 3D-volume rendering algorithm might be of interest to the graphics community in general.
Thomas Ertl, Florian Geyer, Heinz Herold, Ute Kraus, Roland Niemeier, Hans-Peter Nollert, Andreas Rebetzky, Hanns Ruder, Gudrun Zeller
Eurographics8
1989 Line-of-sight integration: A powerful tool for visualization of three-dimensional scalar fields
Hanns Ruder, Thomas Ertl, Florian Geyer, Heinz Herold, Ute Kraus
Comput. Graph.1