Demo Data from EDBT 2026 / reviewers in the wild / expert
James Rice
dblp:r/JamesRice
· DBLP profile ↗
9ranked-venue papers
3as first author
2since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorTheory of computation · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Knowledge representation and reasoning · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
User interface design and tools · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 77% Performance modeling and evaluation · 23% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% |
Topics — the 9 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning
ontology |
0.0 | 1 | 2000 | An Environment for Merging and Testing Large Ontologies · KR 2000 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology › ontology integration
ontology merging |
0.0 | 1 | 2000 | An Environment for Merging and Testing Large Ontologies · KR 2000 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology › ontology engineering
collaborative ontology building |
0.0 | 1 | 1997 | The Ontolingua Server: a tool for collaborative ontology construction · Int. J. Hum. Comput. Stud. 1997 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › model representation
compositional model |
0.0 | 1 | 1997 | A Web-Based Compositional Modeling System for Sharing of Physical Knowledge · IJCAI (1) 1997 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
model-based reasoning |
0.0 | 1 | 1997 | Model-based virtual document generation · Int. J. Hum. Comput. Stud. 1997 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology
ontology construction |
0.0 | 1 | 1997 | The Ontolingua Server: a tool for collaborative ontology construction · Int. J. Hum. Comput. Stud. 1997 |
Distributed systems › distributed coordination › multi-agent systems
blackboard systems |
0.0 | 1 | 1989 | The ELINT Application on Poligon: The Architecture and Performance of a Concurrent Blackboard System · IJCAI 1989 |
User interface design and tools
hypermedia |
0.0 | 1 | 1997 | Model-based virtual document generation · Int. J. Hum. Comput. Stud. 1997 |
Software maintenance and evolution › software configuration management › software release management
software deployment |
0.0 | 1 | 1996 | Using the Web Instead of a Window System · CHI 1996 |
Methods — techniques the papers use, named apart from their topics
lessons learned · 0.0design tradeoffs · 0.0ontology testing · 0.0ontology merging · 0.0web-based collaborative tools · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | An LLM-Enhanced Multi-agent Architecture for Conversation-Based Assessment
Xinying Hou, Carol Forsyth, Jessica Andrews-Todd, James Rice, Zhiqiang Cai 0002, Juan-Diego Zapata-Rivera, Arthur C. Graesser |
AIED (2) | 4 |
| 2024 | VPET: A Novel Visual Privacy Themed Cybersecurity Educational GameabstractThis full paper in the innovative practice category introduces a uniquely novel visual privacy themed game, which is meant to be used as an experiential learning tool for teaching plus demonstration of fundamental data privacy concepts and basic security concepts. To our knowledge, this new, innovative visual privacy themed game, as presented in this paper, is the first of its kind gamified educational tool, which makes use of the privacy through visual anonymity i.e. VPET (Visual Privacy Enhancing Technology) theme for effective illustration of privacy concepts along with basic security concepts. This paper describes our nifty, visually interactive VPET game, which teaches privacy plus security concepts through the PET illustration and demonstrates applied cryptography for privacy-driven de-identification through obscuration-based disguise tasks during the game play. It also discusses how we have successfully used a pilot, proof of concept prototype version of this game over the last few years for cybersecurity education and outreach primarily at the K-12 level. Over the last few years, we have surveyed several VPET game players, who are from a large, diverse group of K-12 community members, consisting mainly of high school students and teachers, who have played the VPET game, as part of several cybersecurity training camps and outreach workshop sessions, and have benefited from this exercise in terms of learning, as well as developing awareness plus interest in privacy and security topics. This paper shares and analyze the preliminary data collected from all these survey responses to evaluate the prospects of our unique VPET game as a potential educational and outreach tool for engaging K-12 learners, for teaching privacy plus security concepts, and for creating awareness plus interest in cybersecurity. In summary, we demonstrate how our unique VPET gamification approach for educational purposes can successfully engage students for effective learning of data privacy and cybersecurity concepts. Ankur Chattopadhyay, Saumya Sharma, Elisee Mbaya, James Rice |
FIE | 4 |
| 2000 | An Environment for Merging and Testing Large Ontologies
Deborah L. McGuinness, Richard Fikes, James Rice, Steve Wilder |
KR | 3 |
| 1997 | A Web-Based Compositional Modeling System for Sharing of Physical Knowledge
Yumi Iwasaki, Adam Farquhar, Richard Fikes, James Rice |
IJCAI (1) | 4 |
| 1997 | The Ontolingua Server: a tool for collaborative ontology constructionabstractReusable ontologies are becoming increasingly important for tasks such as information integration, knowledge-level interoperation and knowledge-base development. We have developed a set of tools and services to support the process of achieving consensus on commonly shared ontologies by geographically distributed groups. These tools make use of the World Wide Web to enable wide access and provide users with the ability to publish, browse, create and edit ontologies stored on an ontology server . Users can quickly assemble a new ontology from a library of modules. We discuss how our system was constructed, how it exploits existing protocols and browsing tools, and our experience supporting hundreds of users. We describe applications using our tools to achieve consensus on ontologies and to integrate information. The Ontolingua Server may be accessed through the URL http://ontolingua.stanford.edu Adam Farquhar, Richard Fikes, James Rice |
Int. J. Hum. Comput. Stud. | 3 |
| 1997 | Model-based virtual document generationabstractVirtual documents are hypermedia documents that are generated on demand in response to reader input. This paper describes a virtual document application that generates natural language explanations about the structure and behavior of electromechanical systems. The application, called DME, structures the interaction with the reader as a question–answer dialog. Each page of the hyperdocument is the answer to a question, and each link on each page is a follow-up question that leads to another answer. DME is a model-based virtual document generator; unlike conventional database front-ends that provide views onto data, DME dynamically constructs the document's content (i.e. coherent explanations in English) from underlying mathematical and symbolic models. DME-based virtual documents have been running on the WWW since late 1993. They are used to document engineered systems in support of collaborative design and simulation-based training. In this paper we describe and demonstrate the DME application (with examples that run), and describe how it generates virtual documents on the web. We discuss the impact that model-based virtual documentation can have on the way technical documentation is authored and delivered. Thomas R. Gruber, Sunil Vemuri, James Rice |
Int. J. Hum. Comput. Stud. | 3 |
| 1996 | Using the Web Instead of a Window SystemabstractWe show how to deliver a sophisticated, yet intuitive, interactive application over the web using off-the-shelf web browsers as the interaction medium.This attracts a large user community, improves the rate of user acceptance, and avoids many of the pitfalls of software distribution.Web delivery imposes a novel set of constraints on user interface design.We outline the tradeoffs in this design space, motivate the choices necessary to deliver an application, and detail the lessons learned in the process.These issues are crucial because the growing popularity of the web guarantees that software delivery over the web will become ever more wide-spread. James Rice, Adam Farquhar, Philippe Piernot, Thomas R. Gruber |
CHI | 1 |
| 1989 | The ELINT Application on Poligon: The Architecture and Performance of a Concurrent Blackboard System
James Rice |
IJCAI | 1 |
| 1987 | Universities, information technology, and academic libraries: The next twenty years
James Rice |
J. Am. Soc. Inf. Sci. | 1 |