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Peter A. C. Varley

dblp:v/PACVarley · also P. A. C. Varley, Peter Ashley Clifford Varley, Peter Varley · DBLP profile ↗
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13ranked-venue papers
7as first author
1since 2021 · last 2022
0000-0003-4181-9234ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 4 first-author · 1 since 2021Artificial intelligence and machine learning · 4 · 2 first-authorTheory of computation · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › 3d reconstruction
3d reconstruction from line drawings
0.112009
Comments on "Plane-Based Optimization for 3D Object Reconstruction from Single Line Drawings" · IEEE Trans. Pattern Anal. Mach. Intell. 2009
Geometric modeling and processing › shape modeling
sketch-based modeling
0.112005
Frontal geometry from sketches of engineering objects: is line labelling necessary? · Comput. Aided Des. 2005
Geometric modeling and processing › spatial reasoning › geometric reasoning › line drawing interpretation
line labeling
0.012005
Frontal geometry from sketches of engineering objects: is line labelling necessary? · Comput. Aided Des. 2005

Methods — techniques the papers use, named apart from their topics

mathematical optimization · 0.1
YearPublicationVenuePosition
2022 Extracting datums to reconstruct CSG models from 2D engineering sketches of polyhedral shapes
abstract
Our goal is to automatically generate CAD 3D models from 2D sketches as part of a design chain where models should be procedural, containing features arranged in a model tree and linked to suitable datums. Current procedural models capture much about the design intent and are easy to edit, but must be created from scratch during the detailed design state—given conceptual sketches as used by designers in the early part of the design process, current sketch-based modeling approaches only output explicit models. Thus, we describe an approach to extract high-level information directly from 2D engineering wireframe sketches and use it to complete a CSG feature tree, which serves as a model tree for a procedural 3D CAD model. Our method extracts procedural model information directly from 2D sketches in the form of a set of features, plus a set of datums and relationships between these features. We detect and analyze features of 2D sketches in isolation, and define the CSG feature tree by the parent–child relationships between features, and combine this information to obtain a complete and consistent CSG feature tree that can be transferred to a 3D modeler, which reconstructs the model. This paper focuses on how to extract the feature datums and the extrusion operation from an input 2D sketch.
Raquel Plumed, Peter A. C. Varley, Pedro Company, Ralph R. Martin
Comput. Graph.2
2019 Algorithmic Perception of Vertices in Sketched Drawings of Polyhedral Shapes
abstract
In this article, visual perception principles were used to build an artificial perception model aimed at developing an algorithm for detecting junctions in line drawings of polyhedral objects that are vectorized from hand-drawn sketches. The detection is performed in two dimensions (2D), before any 3D model is available and minimal information about the shape depicted by the sketch is used. The goal of this approach is to not only detect junctions in careful sketches created by skilled engineers and designers but also detect junctions when skilled people draw casually to quickly convey rough ideas. Current approaches for extracting junctions from digital images are mostly incomplete, as they simply merge endpoints that are near each other, thus ignoring the fact that different vertices may be represented by different (but close) junctions and that the endpoints of lines that depict edges that share a common vertex may not necessarily be close to each other, particularly in quickly sketched drawings. We describe and validate a new algorithm that uses these perceptual findings to merge tips of line segments into 2D junctions that are assumed to depict 3D vertices.
Pedro Company, Raquel Plumed, Peter A. C. Varley, Jorge Camba
ACM Trans. Appl. Percept.3
2018 Detection of Vertices in Sketched Drawings of Polyhedral Shapes
Pedro Company, Peter A. C. Varley, Raquel Plumed, Jorge Camba
CIARP2
2016 Detecting mirror symmetry in single-view wireframe sketches of polyhedral shapes
Raquel Plumed, Pedro Company, Peter A. C. Varley
Comput. Graph.3
2015 A fast approach for perceptually-based fitting strokes into elliptical arcs
Pedro Company, Raquel Plumed, Peter A. C. Varley
Vis. Comput.3
2014 Automatic terrain generation with a sketching tool
Anna Puig-Centelles, Peter A. C. Varley, Oscar Ripolles, Miguel Chover
Multim. Tools Appl.2
2010 A new algorithm for finding faces in wireframes
Peter A. C. Varley, Pedro Company
Comput. Aided Des.1
2009 Comments on "What the Back of the Object Looks Like: 3D Reconstruction from Line Drawings without Hidden Lines"
abstract
I comment on a paper describing a method for deducing the hidden topology of an object portrayed in a 2D natural line drawing. The principal problem with this paper is that it cannot be considered an advance on (or even an equal of) the state of the art as the approach it describes makes the same limiting assumptions as approaches proposed 10 years ago. There are also important omissions in the review of related work.
Peter A. C. Varley
IEEE Trans. Pattern Anal. Mach. Intell.1
2009 Comments on "Plane-Based Optimization for 3D Object Reconstruction from Single Line Drawings"
abstract
I comment on a paper describing a method for inflating a 2D wireframe topological representation of an object to 3D. There are several problems with this paper and the method it describes. An oversimplified problem statement and concentration on mathematical ingenuity rather than comprehension lead the authors to develop a method which is not well-suited to the problem. Failure to take proper account of previous work leads them to compare their method, not with the true state of the art, but with older, less successful approaches. Finally, they omit entirely any mention of, let alone a proposed solution to, the most intractable problem in the area, that of finding resolution sequences.
Peter A. C. Varley
IEEE Trans. Pattern Anal. Mach. Intell.1
2005 Frontal geometry from sketches of engineering objects: is line labelling necessary?
Peter A. C. Varley, Ralph R. Martin, Hiromasa Suzuki
Comput. Aided Des.1
2004 Interpreting Line Drawings of Objects with K-Vertices
abstract
As part of the goal of automatic creation of B-rep models of engineering objects from freehand sketches, we seek to take a single line drawing (with hidden lines removed), and from it deduce an initial 3D geometric realisation of the visible part of the drawn object. Junction and line labels, and provisional depth coordinates, are key parts of this frontal geometry. Many methods for producing frontal geometry only work correctly for drawings of trihedral objects. However, nontrihedral k-vertices commonly occur in engineering objects. We analyse the performance of a line-labelling method applied to k-vertices, and show why methods ignoring geometric considerations are inadequate. We give a new approach which produces both junction labels and provisional depth coordinates without any prior knowledge. Our results show that even a naive implementation outperforms previous methods.
Peter A. C. Varley, Hiromasa Suzuki, Ralph R. Martin
GMP1
2000 A System for Constructing Boundary Representation Solid Models from a Two-Dimensional Sketch
abstract
This paper describes a system which converts a two-dimensional sketch with hidden lines removed of a single polyhedral object into a boundary representation solid model. The system improves on a previous system by Grimstead (1997) by analysing the sketch for symmetry elements and regularities. It uses the results of this analysis to produce a more plausible topological completion of the hidden parts of the object, and to enforce exact constraints on the geometry of the boundary-representation model.
Peter A. C. Varley, Ralph R. Martin
GMP1
1999 Techniques for development of safety-related software for surgical robots
abstract
Regulatory bodies require evidence that software controlling potentially hazardous devices is developed to good manufacturing practices. Effective techniques used in other industries assume long timescales and high staffing levels and can be unsuitable for use without adaptation in developing electronic healthcare devices. This paper discusses a set of techniques used in practice to develop software for a particular innovative medical product, an endoscopic camera manipulator. These techniques include identification of potential hazards and tracing their mitigating factors through the project lifecycle.
Peter A. C. Varley
IEEE Trans. Inf. Technol. Biomed.1