Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Chongming Gao recruited

dblp:211/2856 · status active
Expert profile

Evidence publications — the papers that represent this reviewer in the taxonomy

Changes take effect on the next build.
Don't Start Over: A Cost-Effective Framework for Migrating Personalized Prompts Between LLMs (2026)

Personalization in Large Language Models (LLMs) often relies on user-specific soft prompts. However, these prompts become obsolete when the foundation model is upgraded, necessitating costly, full-scale retraining. To overcome this limitation, we propose the Prompt-level User Migration Adapter (PUMA), a lightweight framework to efficiently migrate personalized prompts across incompatible models. PUMA utilizes a parameter-efficient adapter to bridge the semantic gap, combined with a group-based user selection strategy to significantly reduce training costs. Experiments on three large-scale datasets show our method matches or even surpasses the performance of retraining from scratch, reducing computational cost by up to 98%. The framework demonstrates strong generalization across diverse model architectures and robustness in advanced scenarios like chained and aggregated migrations, offering a practical path for the sustainable evolution of personalized AI by decoupling user assets from the underlying models.

auto ✓
Navigating Through Paper Flood: Advancing LLM-Based Paper Evaluation Through Domain-Aware Retrieval and Latent Reasoning (2026)

With the rapid and continuous increase in academic publications, identifying high-quality research has become an increasingly pressing challenge. While recent methods leveraging Large Language Models (LLMs) for automated paper evaluation have shown great promise, they are often constrained by outdated domain knowledge and limited reasoning capabilities. In this work, we present PaperEval, a novel LLM-based framework for automated paper evaluation that addresses these limitations through two key components: 1) a domain-aware paper retrieval module that retrieves relevant concurrent work to support contextualized assessments of novelty and contributions, and 2) a latent reasoning mechanism that enables deep understanding of complex motivations and methodologies, along with comprehensive comparison against concurrently related work, to support more accurate and reliable evaluation. To guide the reasoning process, we introduce a progressive ranking optimization strategy that encourages the LLM to iteratively refine its predictions with an emphasis on relative comparison. Experiments on two datasets demonstrate that PaperEval consistently outperforms existing methods in both academic impact and paper quality evaluation. In addition, we deploy PaperEval in a real-world paper recommendation system for filtering high-quality papers, which has gained strong engagement on social media---amassing over 8,000 subscribers and attracting over 10,000 views for many filtered high-quality papers---demonstrating the practical effectiveness of PaperEval.

MGFRec: Towards Reinforced Reasoning Recommendation with Multiple Groundings and Feedback (2026)

The powerful reasoning and generative capabilities of large language models (LLMs) have inspired researchers to apply them to reasoning-based recommendation tasks, which require in-depth reasoning about user interests and the generation of recommended items. However, previous reasoning-based recommendation methods have typically performed inference within the language space alone, without incorporating the actual item space. This has led to over-interpreting user interests and deviating from real items. Towards this research gap, we propose performing multiple rounds of grounding during inference to help the LLM better understand the actual item space, which could ensure that its reasoning remains aligned with real items. Furthermore, we introduce a user agent that provides feedback during each grounding step, enabling the LLM to better recognize and adapt to user interests. Comprehensive experiments conducted on three Amazon review datasets demonstrate the effectiveness of incorporating multiple groundings and feedback. These findings underscore the critical importance of reasoning within the actual item space, rather than being confined to the language space, for recommendation tasks.

auto ✓
PFMAR: A multi-agent conversational recommender system for high-involvement products (2026)

Tunable LLM-based Proactive Recommendation Agent (2025)

Recommender systems are indispensable on various digital platforms.However, traditional methods often reinforce existing user interests, which leads to echo chambers and limits diversity.Proactive Recommendation Systems (PRS) aim to address this issue by cultivating users' latent interests through multi-step recommendations.Despite advancements, challenges persist particularly in optimizing long-term rewards and adapting to real-time user feedback.In this study, we propose an LLM-based Actor-Critic Agent framework to enhance PRS.This framework utilizes the LLM-based agent to adjust recommendations in real time based on feedback and employs agent-tuning methods to optimize long-term rewards using three proposed reward functions.Extensive experiments validate the significant superiority of this framework over existing methods by optimizing long-term rewards and dynamically evolving with user feedback.

auto ✓
An LLM-based Behavior Modeling Framework for Malicious User Detection (2025)

Malicious users pose significant threats to social platforms. Extensive efforts have leveraged user behavior sequences to model relationships between various actions and capture behavioral patterns for malicious user detection; however, they rely on behavior IDs, ignoring valuable behavior content such as self-introductions in friend requests, which offer crucial clues for detecting malicious user. We thus propose leveraging Large Language Models (LLMs) to jointly model IDs and content in user behavior sequences. The key to effective malicious user detection is to infer malicious user behavior patterns. However, inferring these patterns from labeled behavior sequences suffers from poor data efficiency and limited generalization, resulting in suboptimal malicious user detection performance.

Learning Bayesian Nash Equilibrium in Auction Games via Approximate Best Response (2025)

Auction plays a crucial role in many modern trading environments, including online advertising and public resource allocation. As the number of competing bidders increases, learning Bayesian Nash Equilibrium (BNE) in auctions faces significant scalability challenges. Existing methods often experience slow convergence in large-scale auctions. For example, in a classic symmetric auction setting, the convergence rate depends on the number of bidders quadratically. To address this issue, we propose the Approximate Best Response Gradient method, a new approach for learning BNE efficiently in auction games. We leverage an analytic solution for gradient estimation to enable efficient gradient computation during optimization. Moreover, we introduce the Best Response Distance objective, which serves as an upper bound of approximation quality to BNE. By optimizing the new objective, our method is proven to achieve a local convergence rate independent of bidder numbers and circumvent the traditional quadratic complexity in the classic symmetric setting. Extensive experiments across various auction formats demonstrate that our approach accelerates convergence and enhances learning efficiency in complex auction settings.

Fine-grained List-wise Alignment for Generative Medication Recommendation (2025)

Accurate and safe medication recommendations are critical for effective clinical decision-making, especially in multimorbidity cases. However, existing systems rely on point-wise prediction paradigms that overlook synergistic drug effects and potential adverse drug-drug interactions (DDIs). We propose FLAME, a fine-grained list-wise alignment framework for large language models (LLMs), enabling drug-by-drug generation of drug lists. FLAME formulates recommendation as a sequential decision process, where each step adds or removes a single drug. To provide fine-grained learning signals, we devise step-wise Group Relative Policy Optimization (GRPO) with potential-based reward shaping, which explicitly models DDIs and optimizes the contribution of each drug to the overall prescription. Furthermore, FLAME enhances patient modeling by integrating structured clinical knowledge and collaborative information into the representation space of LLMs. Experiments on benchmark datasets demonstrate that FLAME achieves state-of-the-art performance, delivering superior accuracy, controllable safety–accuracy trade-offs, and strong generalization across diverse clinical scenarios. Our code is available at https://github.com/cxfann/Flame.

Large Language Models with Multi-faceted Relation Alignment for User Novel Interest Discovery (2025)

Agentic Feedback Loop Modeling Improves Recommendation and User Simulation (2025)

Large language model-based agents are increasingly applied in the recommendation field due to their extensive knowledge and strong planning capabilities. While prior research has primarily focused on enhancing either the recommendation agent or the user agent individually, the collaborative interaction between the two has often been overlooked. Towards this research gap, we propose a novel framework that emphasizes the feedback loop process to facilitate the collaboration between the recommendation agent and the user agent. Specifically, the recommendation agent refines its understanding of user preferences by analyzing the feedback from the user agent on the item recommendation. Conversely, the user agent further identifies potential user interests based on the items and recommendation reasons provided by the recommendation agent. This iterative process enhances the ability of both agents to infer user behaviors, enabling more effective item recommendations and more accurate user simulations. Extensive experiments on three datasets demonstrate the effectiveness of the agentic feedback loop: the agentic feedback loop yields an average improvement of 11.52% over the single recommendation agent and 21.12% over the single user agent. Furthermore, the results show that the agentic feedback loop does not exacerbate popularity or position bias, which are typically amplified by the real-world feedback loop, highlighting its robustness. The source code is available at https://github.com/Lanyu0303/AFL.

auto ✓
Process-Supervised LLM Recommenders via Flow-guided Tuning (2025)

While large language models (LLMs) are increasingly adapted for recommendation systems via supervised fine-tuning (SFT), this approach amplifies popularity bias due to its likelihood maximization objective, compromising recommendation diversity and fairness.To address this, we present Flow-guided fine-tuning recommender (Flower), which replaces SFT with a Generative Flow Network (GFlowNet) [6] framework that enacts process supervision through token-level reward propagation.Flower's key innovation lies in decomposing item-level rewards into constituent token rewards, enabling direct alignment between token generation probabilities and their reward signals.This mechanism achieves three critical advancements: (1) popularity bias mitigation and fairness enhancement through empirical distribution matching, (2) preservation of diversity through GFlowNet's proportional sampling, and (3) flexible integration of personalized preferences via adaptable token rewards.Experiments demonstrate Flower's superior distribution-fitting capability and its significant advantages over traditional SFT in terms of accuracy, fairness, and diversity, highlighting its potential to improve LLM-based recommendation systems.The implementation is available via https://github.com/Mr- Peach0301/Flower.

auto ✓
DLCRec: A Novel Approach for Managing Diversity in LLM-Based Recommender Systems (2025)

The integration of Large Language Models (LLMs) into recommender systems has led to substantial performance improvements. However, this often comes at the cost of diminished recommendation diversity, which can negatively impact user satisfaction. To address this issue, controllable recommendation has emerged as a promising approach, allowing users to specify their preferences and receive recommendations that meet their diverse needs. Despite its potential, existing controllable recommender systems frequently rely on simplistic mechanisms, such as a single prompt, to regulate diversity-an approach that falls short of capturing the full complexity of user preferences. In response to these limitations, we propose DLCRec, a novel framework designed to enable fine-grained control over diversity in LLM-based recommendations. Unlike traditional methods, DLCRec adopts a well-designed task decomposition strategy, breaking down the recommendation process into three sequential sub-tasks: genre prediction, genre filling, and item prediction. These sub-tasks are trained independently and inferred sequentially according to user-defined control numbers, ensuring more precise control over diversity. Furthermore, the scarcity and uneven distribution of diversity-related user behavior data pose significant challenges for fine-tuning. To overcome these obstacles, we introduce two data augmentation techniques that enhance the model's robustness to noisy and out-of-distribution data. These techniques expose the model to a broader range of patterns, improving its adaptability in generating recommendations with varying levels of diversity. Our extensive empirical evaluation demonstrates that DLCRec not only provides precise control over diversity but also outperforms state-of-the-art baselines across multiple recommendation scenarios.

auto ✓
How Do Recommendation Models Amplify Popularity Bias? An Analysis from the Spectral Perspective (2025)

Recommendation Systems (RS) are often plagued by popularity bias. When training a recommendation model on a typically long-tailed dataset, the model tends to not only inherit this bias but often exacerbate it, resulting in over-representation of popular items in the recommendation lists. This study conducts comprehensive empirical and theoretical analyses to expose the root causes of this phenomenon, yielding two core insights: 1) Item popularity is memorized in the principal spectrum of the score matrix predicted by the recommendation model; 2) The dimension reduction phenomenon amplifies the relative prominence of the principal spectrum, thereby intensifying the popularity bias.

SPRec: Self-Play to Debias LLM-based Recommendation (2025)

Large language models (LLMs) have attracted significant attention in recommendation systems.Current work primarily applies supervised fine-tuning (SFT) to adapt the model for recommendation tasks.However, SFT on positive examples only limits the model's ability to align with user preference.To address this, researchers recently introduced Direct Preference Optimization (DPO), which explicitly aligns LLMs with user preferences using offline preference ranking data.However, we found that DPO inherently biases the model towards a few items, exacerbating the filter bubble issue and ultimately degrading user experience.In this paper, we propose SPRec, a novel self-play framework designed to mitigate over-recommendation and improve fairness without requiring additional data or manual intervention.In each self-play iteration, the model undergoes an SFT step followed by a DPO step, treating offline interaction data as positive samples and the predicted outputs from the previous iteration as negative samples.This effectively re-weights the DPO loss function using the model's logits, adaptively suppressing biased items.Extensive experiments on multiple real-world datasets demonstrate SPRec's effectiveness in enhancing recommendation accuracy and fairness.The code is available via https://github.com/RegionCh/SPRec.

auto ✓
Position-aware Graph Transformer for Recommendation (2025)

Collaborative recommendation fundamentally involves learning high-quality user and item representations from interaction data. Recently, graph convolution networks (GCNs) have advanced the field by utilizing high-order connectivity patterns in interaction graphs, as evidenced by state-of-the-art methods like PinSage and LightGCN. However, one key limitation has not been well addressed in existing solutions: capturing long-range collaborative filtering signals, which are crucial for modeling user preference. In this work, we propose a new graph transformer (GT) framework— Position-aware Graph Transformer for Recommendation (PGTR), which combines the global modeling capability of Transformer blocks with the local neighborhood feature extraction of GCNs. The key insight is to explicitly incorporate node position and structure information from the user-item interaction graph into GT architecture via several purpose-designed positional encodings. The long-range collaborative signals from the Transformer block are then combined linearly with the local neighborhood features from the GCN backbone to enhance node embeddings for final recommendations. Empirical studies demonstrate the effectiveness of the proposed PGTR method when implemented on various GCN-based backbones across four real-world datasets and the robustness against interaction sparsity as well as noise. Our implementations are available in GitHub: https://github.com/MEICRS/PGTR .

Independent or Social Driven Decision? A Counterfactual Refinement Strategy for Graph-Based Social Recommendation (2025)

Social recommendation models have traditionally relied on social homophily to enhance user preference prediction by incorporating information from socially connected friends. However, this approach neglects the diverse nature of social relationships. Some individuals with independent personalities often prioritize their own interests over friends’ advice when making purchase decisions. Conversely, those who seek advice from others are more susceptible to social influence. Moreover, the existing methods tend to overlook redundant and noisy social relationships within the network, hindering their ability to achieve accurate recommendations. In response, this article proposes a novel counterfactual method to understand the causal factors driving purchase behaviors, thereby identifying the influence of users’ friends on their purchase decisions. By answering counterfactual questions about the influence of a friend’s purchase behavior on the user’s choices, we develop a causal model to represent social influence in the network. Our proposed refinement strategy, grounded in causal inference, generates counterfactual purchase behavior and guides the refinement of the social graph. Moreover, we present tailored graph refinement methods at various levels, ensuring fine-grained improvements. Experimental results on benchmark data demonstrate that the application of our strategy to different social recommendation models significantly enhances their predictive performance. The source code has been made available on https://github.com/LDY911/CFRSSR-Code .

Reinforced Prompt Personalization for Recommendation with Large Language Models (2025)

Designing effective prompts can empower LLMs to understand user preferences and provide recommendations with intent comprehension and knowledge utilization capabilities. Nevertheless, recent studies predominantly concentrate on task-wise prompting, developing fixed prompt templates shared across all users in a given recommendation task (e.g., rating or ranking). Although convenient, task-wise prompting overlooks individual user differences, leading to inaccurate analysis of user interests. In this work, we introduce the concept of instance-wise prompting, aiming at personalizing discrete prompts for individual users. Toward this end, we propose Reinforced Prompt Personalization (RPP) to realize it automatically. To improve efficiency and quality, RPP personalizes prompts at the sentence level rather than searching in the vast vocabulary word-by-word. Specifically, RPP breaks down the prompt into four patterns, tailoring patterns based on multi-agent and combining them. Then the personalized prompts interact with LLMs (environment) iteratively, to boost LLMs’ recommending performance (reward). In addition to RPP, to improve the scalability of action space, our proposal of RPP+ dynamically refines the selected actions with LLMs throughout the iterative process. Extensive experiments on various datasets demonstrate the superiority of RPP/RPP+ over traditional recommender models, few-shot methods, and other prompt-based methods, underscoring the significance of instance-wise prompting in LLMs for recommendation. Our code is available at https://github.com/maowenyu-11/RPP .

auto ✓
Vague Preference Policy Learning for Conversational Recommendation (2025)

Conversational Recommendation Systems (CRS) effectively address information asymmetry by dynamically eliciting user preferences through multi-turn interactions. However, existing CRS methods commonly assume that users have clear, definite preferences for one or multiple target items. This assumption can lead to over-trusting user feedback, treating accepts/rejects as definitive signals to filter items and reduce the candidate space, potentially causing over-filtering and excluding relevant alternatives. In reality, users often exhibit vague preferences, lacking well-defined inclinations for certain attribute types (e.g., color, pattern), and their decision-making process during interactions is rarely binary. Instead, users’ choices are relative, reflecting a range of preferences rather than strict likes or dislikes. To address this issue, we introduce a novel scenario called Vague Preference Multi-Round Conversational Recommendation (VPMCR), which employs a soft estimation mechanism to assign non-zero confidence scores to all candidate items, accommodating users’ vague and dynamic preferences while mitigating over-filtering. In the VPMCR setting, we introduce a solution called Vague Preference Policy Learning (VPPL), which consists of two main components: Ambiguity-Aware Soft Estimation (ASE) and Dynamism-Aware Policy Learning (DPL). ASE aims to accommodate the ambiguity in user preferences by estimating preference scores for both directed and inferred preferences, employing a choice-based approach and a time-aware preference decay strategy. DPL implements a policy learning framework, leveraging the preference distribution from ASE, to guide the conversation and adapt to changes in users’ preferences for making recommendations or querying attributes. Extensive experiments conducted on diverse datasets demonstrate the effectiveness of VPPL within the VPMCR framework, outperforming existing methods and setting a new benchmark for CRS research. Our work represents a significant advancement in accommodating the inherent ambiguity and relative decision-making processes exhibited by users, improving the overall performance and applicability of CRS in real-world settings.

Reformulating Conversational Recommender Systems as Tri-Phase Offline Policy Learning (2024)

Existing Conversational Recommender Systems (CRS) predominantly utilize user simulators for training and evaluating recommendation policies. These simulators often oversimplify the complexity of user interactions by focusing solely on static item attributes, neglecting the rich, evolving preferences that characterize real-world user behavior. This limitation frequently leads to models that perform well in simulated environments but falter in actual deployment. Addressing these challenges, this paper introduces the Tri-Phase Offline Policy Learning-based Conversational Recommender System (TPCRS), which significantly reduces dependency on real-time interactions and mitigates overfitting issues prevalent in traditional approaches. TPCRS integrates a model-based offline learning strategy with a controllable user simulation that dynamically aligns with both personalized and evolving user preferences. Through comprehensive experiments, TPCRS demonstrates enhanced robustness, adaptability, and accuracy in recommendations, outperforming traditional CRS models in diverse user scenarios. This approach not only provides a more realistic evaluation environment but also facilitates a deeper understanding of user behavior dynamics, thereby refining the recommendation process.

auto ✓
Auctionformer: A Unified Deep Learning Algorithm for Solving Equilibrium Strategies in Auction Games (2024)

Auction games have been widely used in plenty of trading environments such as online advertising and real estate. The complexity of real-world scenarios, characterized by diverse auction mechanisms and bidder asymmetries, poses significant challenges in efficiently solving for equilibria. Traditional learning approaches often face limitations due to their specificity to certain settings and high resource demands. Addressing this, we introduce *Auctionformer*, an efficient transformer-based method to solve equilibria of diverse auctions in a unified framework. Leveraging the flexible tokenization schemes, Auctionformer translates varying auction games into a standard token series, making use of renowned Transformer architectures. Moreover, we employ Nash error as the loss term, sidestepping the need for underlying equilibrium solutions and enabling efficient training and inference. Furthermore, a few-shot framework supports adaptability to new mechanisms, reinforced by a self-supervised fine-tuning approach. Extensive experimental results affirm the superior performance of Auctionformer over contemporary methods, heralding its potential for broad real-world applications.

Treatment Effect Estimation for User Interest Exploration on Recommender Systems (2024)

Recommender systems learn personalized user preferences from user feedback like clicks. However, user feedback is usually biased towards partially observed interests, leaving many users' hidden interests unexplored. Existing approaches typically mitigate the bias, increase recommendation diversity, or use bandit algorithms to balance exploration-exploitation trade-offs. Nevertheless, they fail to consider the potential rewards of recommending different categories of items and lack the global scheduling of allocating top-N recommendations to categories, leading to suboptimal exploration. In this work, we propose an Uplift model-based Recommender (UpliftRec) framework, which regards top-N recommendation as a treatment optimization problem. UpliftRec estimates the treatment effects, i.e., the click-through rate (CTR) under different category exposure ratios, by using observational user feedback. UpliftRec calculates group-level treatment effects to discover users' hidden interests with high CTR rewards and leverages inverse propensity weighting to alleviate confounder bias. Thereafter, UpliftRec adopts a dynamic programming method to calculate the optimal treatment for overall CTR maximization. We implement UpliftRec on different backend models and conduct extensive experiments on three datasets. The empirical results validate the effectiveness of UpliftRec in discovering users' hidden interests while achieving superior recommendation accuracy.

auto ✓
Large Language Models are Learnable Planners for Long-Term Recommendation (2024)

Planning for both immediate and long-term benefits becomes increasingly important in recommendation. Existing methods apply Reinforcement Learning (RL) to learn planning capacity by maximizing cumulative reward for long-term recommendation. However, the scarcity of recommendation data presents challenges such as instability and susceptibility to overfitting when training RL models from scratch, resulting in sub-optimal performance. In this light, we propose to leverage the remarkable planning capabilities over sparse data of Large Language Models (LLMs) for long-term recommendation. The key to achieving the target lies in formulating a guidance plan following principles of enhancing long-term engagement and grounding the plan to effective and executable actions in a personalized manner. To this end, we propose a Bi-level Learnable LLM Planner framework, which consists of a set of LLM instances and breaks down the learning process into macro-learning and micro-learning to learn macro-level guidance and micro-level personalized recommendation policies, respectively. Extensive experiments validate that the framework facilitates the planning ability of LLMs for long-term recommendation. Our code and data can be found at https://github.com/jizhi-zhang/BiLLP.

auto ✓
EasyRL4Rec: An Easy-to-use Library for Reinforcement Learning Based Recommender Systems (2024)

Reinforcement Learning (RL)-Based Recommender Systems (RSs) have gained rising attention for their potential to enhance long-term user engagement. However, research in this field faces challenges, including the lack of user-friendly frameworks, inconsistent evaluation metrics, and difficulties in reproducing existing studies. To tackle these issues, we introduce EasyRL4Rec, an easy-to-use code library designed specifically for RL-based RSs. This library provides lightweight and diverse RL environments based on five public datasets and includes core modules with rich options, simplifying model development. It provides unified evaluation standards focusing on long-term outcomes and offers tailored designs for state modeling and action representation for recommendation scenarios. Furthermore, we share our findings from insightful experiments with current methods. EasyRL4Rec seeks to facilitate the model development and experimental process in the domain of RL-based RSs. The library is available for public use.

Leave No Patient Behind: Enhancing Medication Recommendation for Rare Disease Patients (2024)

Medication recommendation systems have gained significant attention in healthcare as a means of providing tailored and effective drug combinations based on patients' clinical information. However, existing approaches often suffer from fairness issues, as recommendations tend to be more accurate for patients with common diseases compared to those with rare conditions. In this paper, we propose a novel model called Robust and Accurate REcommendations for Medication (RAREMed), which leverages the pretrain-finetune learning paradigm to enhance accuracy for rare diseases. RAREMed employs a transformer encoder with a unified input sequence approach to capture complex relationships among disease and procedure codes. Additionally, it introduces two self-supervised pre-training tasks, namely Sequence Matching Prediction (SMP) and Self Reconstruction (SR), to learn specialized medication needs and interrelations among clinical codes. Experimental results on two real-world datasets demonstrate that RAREMed provides accurate drug sets for both rare and common disease patients, thereby mitigating unfairness in medication recommendation systems. The implementation is available via https://github.com/zzhUSTC2016/RAREMed.

CIRS: Bursting Filter Bubbles by Counterfactual Interactive Recommender System (2024)

While personalization increases the utility of recommender systems, it also brings the issue offilter bubbles. e.g., if the system keeps exposing and recommending the items that the user is interested in, it may also make the user feel bored and less satisfied. Existing work studies filter bubbles in static recommendation, where the effect of overexposure is hard to capture. In contrast, we believe it is more meaningful to study the issue in interactive recommendation and optimize long-term user satisfaction. Nevertheless, it is unrealistic to train the model online due to the high cost. As such, we have to leverage offline training data and disentangle the causal effect on user satisfaction. To achieve this goal, we propose a counterfactual interactive recommender system (CIRS) that augments offline reinforcement learning (offline RL) with causal inference. The basic idea is to first learn a causal user model on historical data to capture the overexposure effect of items on user satisfaction. It then uses the learned causal user model to help the planning of the RL policy. To conduct evaluation offline, we innovatively create an authentic RL environment (KuaiEnv) based on a real-world fully observed user rating dataset. The experiments show the effectiveness of CIRS in bursting filter bubbles and achieving long-term success in interactive recommendation. The implementation of CIRS is available via https://github.com/chongminggao/ CIRS-codes.

Dynamic Target User Selection Model for Market Promotion with Multiple Stakeholders (2023)

RecAD: Towards A Unified Library for Recommender Attack and Defense (2023)

In recent years, recommender systems have become a ubiquitous part of our daily lives, while they suffer from a high risk of being attacked due to the growing commercial and social values. Despite significant research progress in recommender attack and defense, there is a lack of a widely-recognized benchmarking standard in the field, leading to unfair performance comparison and limited credibility of experiments. To address this, we propose RecAD, a unified library aiming at establishing an open benchmark for recommender attack and defense. RecAD takes an initial step to set up a unified benchmarking pipeline for reproducible research by integrating diverse datasets, standard source codes, hyper-parameter settings, running logs, attack knowledge, attack budget, and evaluation results. The benchmark is designed to be comprehensive and sustainable, covering both attack, defense, and evaluation tasks, enabling more researchers to easily follow and contribute to this promising field. RecAD will drive more solid and reproducible research on recommender systems attack and defense, reduce the redundant efforts of researchers, and ultimately increase the credibility and practical value of recommender attack and defense. The project is released at https://github.com/gusye1234/recad.

Alleviating Matthew Effect of Offline Reinforcement Learning in Interactive Recommendation (2023)

Offline reinforcement learning (RL), a technology that offline learns a policy from logged data without the need to interact with online environments, has become a favorable choice in decision-making processes like interactive recommendation. Offline RL faces the value overestimation problem. To address it, existing methods employ conservatism, e.g., by constraining the learned policy to be close to behavior policies or punishing the rarely visited state-action pairs. However, when applying such offline RL to recommendation, it will cause a severe Matthew effect, i.e., the rich get richer and the poor get poorer, by promoting popular items or categories while suppressing the less popular ones. It is a notorious issue that needs to be addressed in practical recommender systems. In this paper, we aim to alleviate the Matthew effect in offline RL-based recommendation. Through theoretical analyses, we find that the conservatism of existing methods fails in pursuing users' long-term satisfaction. It inspires us to add a penalty term to relax the pessimism on states with high entropy of the logging policy and indirectly penalizes actions leading to less diverse states. This leads to the main technical contribution of the work: Debiased model-based Offline RL (DORL) method. Experiments show that DORL not only captures user interests well but also alleviates the Matthew effect. The implementation is available via https://github.com/chongminggao/DORL-codes.

auto ✓
On the Theories Behind Hard Negative Sampling for Recommendation (2023)

Negative sampling has been heavily used to train recommender models on large-scale data, wherein sampling hard examples usually not only accelerates the convergence but also improves the model accuracy. Nevertheless, the reasons for the effectiveness of Hard Negative Sampling (HNS) have not been revealed yet. In this work, we fill the research gap by conducting thorough theoretical analyses on HNS. Firstly, we prove that employing HNS on the Bayesian Personalized Ranking (BPR) learner is equivalent to optimizing One-way Partial AUC (OPAUC). Concretely, the BPR equipped with Dynamic Negative Sampling (DNS) is an exact estimator, while with softmax-based sampling is a soft estimator. Secondly, we prove that OPAUC has a stronger connection with Top-K evaluation metrics than AUC and verify it with simulation experiments. These analyses establish the theoretical foundation of HNS in optimizing Top-K recommendation performance for the first time. On these bases, we offer two insightful guidelines for effective usage of HNS: 1) the sampling hardness should be controllable, e.g., via pre-defined hyper-parameters, to adapt to different Top-K metrics and datasets; 2) the smaller the K we emphasize in Top-K evaluation metrics, the harder the negative samples we should draw. Extensive experiments on three real-world benchmarks verify the two guidelines.

auto ✓
Who are the Best Adopters? User Selection Model for Free Trial Item Promotion (2023)

With the increasingly fierce market competition, the free trial has been widely applied as an effective incentive strategy to attract users and promote products. By providing opportunities to experience goods without charge, a free trial offers adopters more direct contact with the products and thus raises their willingness to buy. However, as the key point in the promotion process, how to select proper adopters is rarely explored. Empirically winnowing users by their static demographic attributes is feasible but less effective due to the lack of consideration of personalized demands. In this work, we propose SMILE – a tailored free trial user selection model for finding the best adopters promptly. Based on the reinforcement learning (RL) technique, SMILE can consider long-run profits and rely on user-item interactions to suggest actions. Besides, since selecting adopters from the large user candidates set is time-consuming, we design a balanced tree structure that reformulates the user action space. The experimental analysis on three datasets demonstrates the proposed model's superiority and elucidates why reinforcement learning and tree structure can improve performance. Our study shows technical feasibility of constructing a more robust and intelligent user selection model and guides for investigating more marketing promotion strategies.

KuaiRec: A Fully-observed Dataset and Insights for Evaluating Recommender Systems (2022)

The progress of recommender systems is hampered mainly by evaluation as it requires real-time interactions between humans and systems, which is too laborious and expensive. This issue is usually approached by utilizing the interaction history to conduct offline evaluation. However, existing datasets of user-item interactions are partially observed, leaving it unclear how and to what extent the missing interactions will influence the evaluation. To answer this question, we collect a fully-observed dataset from Kuaishou's online environment, where almost all 1,411 users have been exposed to all 3,327 items. To the best of our knowledge, this is the first real-world fully-observed data with millions of user-item interactions.

auto ✓
KuaiRand: An Unbiased Sequential Recommendation Dataset with Randomly Exposed Videos (2022)

Recommender systems deployed in real-world applications can have inherent exposure bias, which leads to the biased logged data plaguing the researchers. A fundamental way to address this thorny problem is to collect users' interactions on randomly expose items, i.e., the missing-at-random data. A few works have asked certain users to rate or select randomly recommended items, e.g., Yahoo!, Coat, and OpenBandit. However, these datasets are either too small in size or lack key information, such as unique user ID or the features of users/items. In this work, we present KuaiRand, an unbiased sequential recommendation dataset containing millions of intervened interactions on randomly exposed videos, collected from the video-sharing mobile App, Kuaishou. Different from existing datasets, KuaiRand records 12 kinds of user feedback signals (e.g., click, like, and view time) on randomly exposed videos inserted in the recommendation feeds in two weeks. To facilitate model learning, we further collect rich features of users and items as well as users' behavior history. By releasing this dataset, we enable the research of advanced debiasing large-scale recommendation scenarios for the first time. Also, with its distinctive features, KuaiRand can support various other research directions such as interactive recommendation, long sequential behavior modeling, and multi-task learning. The dataset is available at https://kuairand.com.

Mixhead: Breaking the low-rank bottleneck in multi-head attention language models (2022)

RecSys 2021 Tutorial on Conversational Recommendation: Formulation, Methods, and Evaluation (2021)

Recommender systems have demonstrated great success in information seeking. However, traditional recommender systems work in a static way, estimating user preferences on items from past interaction history. This prevents recommender systems from capturing dynamic and fine-grained preferences of users. Conversational recommender systems bring a revolution to existing recommender systems. They are able to communicate with users through natural language, which enables them to explicitly elicit user preferences by asking whether a user likes an attribute or item or not. Based on information shared through users’ responses, a recommender system can produce more accurate and personalized recommendations.

auto ✓
Semantic trajectory representation and retrieval via hierarchical embedding (2020)

Towards Robust Arbitrarily Oriented Subspace Clustering (2019)

Online Budgeted Least Squares with Unlabeled Data (2019)

The scarcity of labeled data in real streaming environments has boosted the study of online semi-supervised learning (SSL). However, existing online SSL models often rely on some specific assumptions (e.g., manifold assumption) and need to maintain some extra constraints (e.g., the Laplacian matrix) on the fly, which is usually time and resource consuming. In this paper, we propose an efficient and effective online semi-supervised learning approach via Budgeted Least Square (BLS). Specifically, we first derive both closed-form transductive and inductive solutions for kernel least squares classification in the semi-supervised setting. Then, together with online kernel learning, BLS allows a concise online update. Besides, the theoretical regret bound of BLS is analysed, and empirical experiments on both static and streaming data further demonstrate its superiority over state-of-the-art algorithms.

Generating Reliable Friends via Adversarial Training to Improve Social Recommendation (2019)

Most of the recent studies of social recommendation assume that people share similar preferences with their friends and the online social relations are helpful in improving traditional recommender systems. However, this assumption is often untenable as the online social networks are quite sparse and a majority of users only have a small number of friends. Besides, explicit friends may not share similar interests because of the randomness in the process of building social networks. Therefore, discovering a number of reliable friends for each user plays an important role in advancing social recommendation. Unlike other studies which focus on extracting valuable explicit social links, our work pays attention to identifying reliable friends in both the observed and unobserved social networks. Concretely, in this paper, we propose an end-to-end social recommendation framework based on Generative Adversarial Nets (GAN). The framework is composed of two blocks: a generator that is used to produce friends that can possibly enhance the social recommendation model, and a discriminator that is responsible for assessing these generated friends and ranking the items according to both the current user and her friends' preferences. With the competition between the generator and the discriminator, our framework can dynamically and adaptively generate reliable friends who can perfectly predict the current user' preference at a specific time. As a result, the sparsity and unreliability problems of explicit social relations can be mitigated and the social recommendation performance is significantly improved. Experimental studies on real-world datasets demonstrate the superiority of our framework and verify the positive effects of the generated reliable friends.

Semantic trajectory compression via multi-resolution synchronization-based clustering (2019)

Synchronization-Inspired Co-Clustering and Its Application to Gene Expression Data (2017)

In this paper, we propose a new synchronization-inspired co-clustering algorithm by dynamic simulation, called CoSync, which aims to discover biologically relevant subgroups embedding in a given gene expression data matrix. The basic idea is to view a gene expression data matrix as a dynamical system, and the weighted two-sided interactions are imposed on each element of the matrix from both aspects of genes and conditions, resulting in the values of all element in a co-cluster synchronizing together. Experiments show that our algorithm allows uncovering high-quality co-clusterings embedded in gene expression data sets and has its superiority over many state-of-the-art algorithms.

Assigned papers 3

PaperMatchWhy
Factorized Latent Reasoning for LLM-based Recommendation 62
77 Large Language Models are Learnable Planners for Long-Term Recommendation (2024) Preference Alignment and Optimization
66 Tunable LLM-based Proactive Recommendation Agent (2025) Preference Alignment and Optimization
Unifying Search and Recommendation in LLMs via Gradient Multi-Subspace Tuning 56
63 Large Language Models are Learnable Planners for Long-Term Recommendation (2024) Preference Alignment and Optimization
61 DLCRec: A Novel Approach for Managing Diversity in LLM-Based Recommender Systems (2025) Preference Alignment and Optimization
When and How to Ask: Dynamic Preference Elicitation Strategies for Conversational Recommendation 52
85 Reformulating Conversational Recommender Systems as Tri-Phase Offline Policy Learning (2024) Conversational Recommendation Systems
78 RecSys 2021 Tutorial on Conversational Recommendation: Formulation, Methods, and Evaluation (2021) Conversational Recommendation Systems